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Goldnight Commander (Avacyn Restored)

Goldnight Commander

Avacyn Restored — uncommon

Creature — Human Cleric Soldier

Goldnight Commander (Avacyn Restored)

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$0.15

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Rating:

8.64/10

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Cards like Goldnight Commander in Avacyn Restored:

Midvast Protector

Midvast Protector

Creature — Human Wizard (2/3)

When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

0.5 /10
$0.06
Riot Ringleader

Riot Ringleader

Creature — Human Warrior (2/2)

Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.

1.9 /10
$0.06
Champion of Lambholt

Champion of Lambholt

Creature — Human Warrior (1/1)

Creatures with power less than Champion of Lambholt's power can't block creatures you control.
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

9.9 /10
$1.06
Restoration Angel

Restoration Angel

Creature — Angel (3/4)

Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

9.5 /10
$0.50
Silverblade Paladin

Silverblade Paladin

Creature — Human Knight (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Silverblade Paladin is paired with another creature, both creatures have double strike.

7.6 /10
$0.63
Spectral Gateguards

Spectral Gateguards

Creature — Spirit Soldier (2/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Spectral Gateguards is paired with another creature, both creatures have vigilance.

1.3 /10
$0.03
Angel of Jubilation

Angel of Jubilation

Creature — Angel (3/3)

Flying
Other nonblack creatures you control get +1/+1.
Players can't pay life or sacrifice creatures to cast spells or activate abilities.

8.7 /10
~$12
Riders of Gavony

Riders of Gavony

Creature — Human Knight (3/3)

Vigilance
As Riders of Gavony enters the battlefield, choose a creature type.
Human creatures you control have protection from creatures of the chosen type.

7.3 /10
$0.24
Emancipation Angel

Emancipation Angel

Creature — Angel (3/3)

Flying
When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.

6.6 /10
$0.16
Devout Chaplain

Devout Chaplain

Creature — Human Cleric (2/2)

, Tap two untapped Humans you control: Exile target artifact or enchantment.

7.9 /10
$0.16
Farbog Explorer

Farbog Explorer

Creature — Human Scout (2/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

0.8 /10
$0.08
Holy Justiciar

Holy Justiciar

Creature — Human Cleric (2/1)

, : Tap target creature. If that creature is a Zombie, exile it.

0.3 /10
$0.05
Herald of War

Herald of War

Creature — Angel (3/3)

Flying
Whenever Herald of War attacks, put a +1/+1 counter on it.
Angel spells and Human spells you cast cost less to cast for each +1/+1 counter on Herald of War.

9.1 /10
$3.44
Kruin Striker

Kruin Striker

Creature — Human Warrior (2/1)

Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.

2.9 /10
$0.04
Moonlight Geist

Moonlight Geist

Creature — Spirit (2/1)

Flying
: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn.

0.4 /10
$0.02
Druids Familiar

Druid's Familiar

Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

7.1 /10
$0.28
Elgaud Shieldmate

Elgaud Shieldmate

Creature — Human Soldier (2/3)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)

4 /10
$0.07
Seraph of Dawn

Seraph of Dawn

Creature — Angel (2/4)

Flying, lifelink

5.7 /10
$0.05
Stern Mentor

Stern Mentor

Creature — Human Wizard (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Stern Mentor is paired with another creature, each of those creatures has ": Target player mills two cards."

1.6 /10
$0.16
Tandem Lookout

Tandem Lookout

Creature — Human Scout (2/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."

9 /10
$0.35

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