Griselbrand
Avacyn Restored — mythic
Legendary Creature — Demon
Griselbrand rulings:
2012-05-01: You can’t activate Griselbrand’s ability if you have 6 or less life.
Avacyn Restored — mythic
Legendary Creature — Demon
Griselbrand rulings:
2012-05-01: You can’t activate Griselbrand’s ability if you have 6 or less life.
TCGPlayer low price:
Buy now! ▶Legendary Creature — Devil God (6/6)
Binding Contract — If you would draw a card, exile the top card of your library face down instead.
: Draw seven cards.
: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life.
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Investigate.
III — Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn.
Artifact
If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.
Legendary Planeswalker — Bolas
+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
?3: Destroy target creature. Draw a card.
?11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.
Creature — Horror (4/3)
Weird Insight — When Nothic dies, roll a d20.
1—9 | You draw a card and you lose 1 life.
10—19 | You draw two cards and you lose 2 life.
20 | You draw seven cards and you lose 7 life.
Instant
The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.
Exile Stunning Reversal.
Creature — Astartes Warrior (2/3)
Lifelink
The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life.
Legendary Planeswalker — Ugin
+2: Ugin, the Spirit Dragon deals 3 damage to any target.
?X: Exile each permanent with mana value X or less that's one or more colors.
?10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Legendary Planeswalker — Chandra
+1: Chandra, Flame's Catalyst deals 3 damage to each opponent.
?2: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead.
?8: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs.
Sorcery
Remove Contract from Below from your deck before playing if you're not playing for ante.
Discard your hand, ante the top card of your library, then draw seven cards.
Sorcery
Discard your hand. Draw seven cards, then discard three cards at random.
Legendary Planeswalker — Jace
+1: Look at the top two cards of your library. Put one of them into your graveyard.
?3: Return another target nonland permanent to its owner's hand.
?8: Each player shuffles their hand and graveyard into their library. You draw seven cards.
Legendary Planeswalker — Jace
If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
?8: Draw seven cards. Then if your library has no cards in it, you win the game.
Legendary Creature — Phyrexian Praetor (5/4)
Flash
At the beginning of your end step, draw seven cards.
Each opponent's maximum hand size is reduced by seven.
Artifact
: Add .
: Put an hour counter on Midnight Clock.
At the beginning of each upkeep, put an hour counter on Midnight Clock.
When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.
Sorcery
Call someone and ask them to choose one. If they don't answer, an opponent choses one. (Don't explain anything else. You choose targets.)
• A — Gain control of target creature you don't control.
• B — Choose target creature you control. Create two tokens that are each copies of it.
• C — Take an extra turn after this one.
• D — Draw seven cards.
Enchantment
If you would draw a card, you may put a study counter on Pursuit of Knowledge instead.
Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards.
Legendary Planeswalker — Ral
+1: Draw a card.
?2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets.
?7: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.
Artifact Creature — Construct (7/4)
Menace
When Ruin Grinder dies, each player may discard their hand and draw seven cards.
Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Instant
Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.
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