Haunted Guardian
Avacyn Restored — uncommon
Artifact Creature — Construct
Defender, first strike
"Drain the victim's blood, sell the corpse, and use the soul on guard duty. No muss, no fuss, no problems." —Olivia Voldaren
Avacyn Restored — uncommon
Artifact Creature — Construct
Defender, first strike
"Drain the victim's blood, sell the corpse, and use the soul on guard duty. No muss, no fuss, no problems." —Olivia Voldaren
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Buy now! ▶Artifact Creature — Wall (1/3)
Defender
Coastal Bulwark gets +2/+0 as long as you control an Island.
, : Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Artifact Creature — Wall (0/4)
Defender
Reach (This creature can block creatures with flying.)
Artifact Creature — Wall (0/4)
Defender
: Creatures you control gain haste until end of turn.
Artifact Creature — Wall (0/4)
Defender
When Gleaming Barrier dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Artifact Creature — Scarecrow (0/3)
Defender
: Add one mana of any color. Activate only once each turn.
Artifact Creature — Construct (3/2)
Defender
: Surge Engine loses defender and gains "This creature can't be blocked."
: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender.
: Draw three cards. Activate only if Surge Engine is blue and only once.
Artifact Creature — Wall (0/4)
Defender
, : Target creature can't be blocked this turn.
Artifact Creature — Wall (0/4)
Defender
: Wall of Forgotten Pharaohs deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.
Artifact Creature — Wall (0/7)
Defender (This creature can't attack.)
When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Artifact Creature — Wall (0/6)
Defender
: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)
Artifact Creature — Phyrexian Construct (3/1)
Whenever a player casts their first multicolored spell each turn, each other player draws a card.
Artifact Creature — Construct (0/3)
: Return another target creature you control to its owner's hand.
Artifact Creature — Construct (2/1)
Draft Agent of Acquisitions face up.
Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)
Artifact Creature — Beast (0/0)
Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Slith (0/0)
Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Insect (0/0)
Flying
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Construct (3/1)
Whenever Ashnod's Harvester attacks, exile target card from a graveyard.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Artifact Creature — Artificer (1/3)
: Add . Spend this mana only to activate an ability or cast an artifact spell.
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