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Rotcrown Ghoul (Avacyn Restored)

Rotcrown Ghoul

Avacyn Restored — common

Creature — Zombie

Sets Rotcrown Ghoul has been printed in:

Rotcrown Ghoul (Avacyn Restored)

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Cards like Rotcrown Ghoul in Avacyn Restored:

Stern Mentor

Stern Mentor

Creature — Human Wizard (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Stern Mentor is paired with another creature, each of those creatures has ": Target player mills two cards."

1.5 /10
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Lone Revenant

Lone Revenant

Creature — Spirit (4/4)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

0.9 /10
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Elgaud Shieldmate

Elgaud Shieldmate

Creature — Human Soldier (2/3)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)

4 /10
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Mist Raven

Mist Raven

Creature — Bird (2/2)

Flying
When Mist Raven enters the battlefield, return target creature to its owner's hand.

5.3 /10
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Deadeye Navigator

Deadeye Navigator

Creature — Spirit (5/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."

9.6 /10
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Gryff Vanguard

Gryff Vanguard

Creature — Human Knight (3/2)

Flying
When Gryff Vanguard enters the battlefield, draw a card.

1.7 /10
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Havengul Skaab

Havengul Skaab

Creature — Zombie Horror (4/5)

Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.

1 /10
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Lunar Mystic

Lunar Mystic

Creature — Human Wizard (2/2)

Whenever you cast an instant spell, you may pay . If you do, draw a card.

5.4 /10
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Misthollow Griffin

Misthollow Griffin

Creature — Griffin (3/3)

Flying
You may cast Misthollow Griffin from exile.

7.2 /10
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Bruna Light of Alabaster

Bruna, Light of Alabaster

Legendary Creature — Angel (5/5)

Flying, vigilance
Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

7.4 /10
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Driver of the Dead

Driver of the Dead

Creature — Vampire (3/2)

When Driver of the Dead dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.

4.1 /10
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Gang of Devils

Gang of Devils

Creature — Devil (3/3)

When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets.

2.3 /10
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Polluted Dead

Polluted Dead

Creature — Zombie (3/3)

When Polluted Dead dies, destroy target land.

2.3 /10
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Undead Executioner

Undead Executioner

Creature — Zombie (2/2)

When Undead Executioner dies, you may have target creature get -2/-2 until end of turn.

0.6 /10
$0.05
Corpse Traders

Corpse Traders

Creature — Human Rogue (3/3)

, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

2.5 /10
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Demonlord of Ashmouth

Demonlord of Ashmouth

Creature — Demon (5/4)

Flying
When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

4 /10
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Evernight Shade

Evernight Shade

Creature — Shade (1/1)

: Evernight Shade gets +1/+1 until end of turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

5.1 /10
$0.10
Hound of Griselbrand

Hound of Griselbrand

Creature — Elemental Dog (2/2)

Double strike
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

4.6 /10
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Howlgeist

Howlgeist

Creature — Spirit Wolf (4/2)

Creatures with power less than Howlgeist's power can't block it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

3.7 /10
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Maalfeld Twins

Maalfeld Twins

Creature — Zombie (4/4)

When Maalfeld Twins dies, create two 2/2 black Zombie creature tokens.

4.3 /10
$0.10

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