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Seraph Sanctuary (Avacyn Restored)

Seraph Sanctuary

Avacyn Restored — common

Land

Sets Seraph Sanctuary has been printed in:

Seraph Sanctuary (Avacyn Restored)

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Rating:

9.22/10

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Cards like Seraph Sanctuary in Avacyn Restored:

Cavern of Souls

Cavern of Souls

Land

As Cavern of Souls enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

10 /10
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Slayers Stronghold

Slayers' Stronghold

Land

: Add .
, : Target creature gets +2/+0 and gains vigilance and haste until end of turn.

9.6 /10
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Alchemists Refuge

Alchemist's Refuge

Land

: Add .
, : You may cast spells this turn as though they had flash.

9.6 /10
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Desolate Lighthouse

Desolate Lighthouse

Land

: Add .
, : Draw a card, then discard a card.

9.4 /10
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Forest

Forest

Basic Land — Forest

(: Add .)

10 /10
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Island

Island

Basic Land — Island

(: Add .)

10 /10
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Mountain

Mountain

Basic Land — Mountain

(: Add .)

10 /10
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Swamp

Swamp

Basic Land — Swamp

(: Add .)

10 /10
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Goldnight Redeemer

Goldnight Redeemer

Creature — Angel (4/4)

Flying
When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.

4.2 /10
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Cathedral Sanctifier

Cathedral Sanctifier

Creature — Human Cleric (1/1)

When Cathedral Sanctifier enters the battlefield, you gain 3 life.

4.2 /10
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Scroll of Avacyn

Scroll of Avacyn

Artifact

, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.

4.8 /10
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Vessel of Endless Rest

Vessel of Endless Rest

Artifact

When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library.
: Add one mana of any color.

6.6 /10
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Angels Tomb

Angel's Tomb

Artifact

Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.

2.9 /10
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Blood Artist

Blood Artist

Creature — Vampire (0/1)

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

9.9 /10
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Nearheath Pilgrim

Nearheath Pilgrim

Creature — Human Cleric (2/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.

2.9 /10
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Restoration Angel

Restoration Angel

Creature — Angel (3/4)

Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

9.5 /10
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Treacherous PitDweller

Treacherous Pit-Dweller

Creature — Demon (4/3)

When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

4.9 /10
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Abundant Growth

Abundant Growth

Enchantment — Aura

Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has ": Add one mana of any color."

9.2 /10
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Angelic Armaments

Angelic Armaments

Artifact — Equipment

Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.2 /10
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Craterhoof Behemoth

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Creature — Beast (5/5)

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When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

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