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Seraph of Dawn (Avacyn Restored)

Seraph of Dawn

Avacyn Restored — common

Creature — Angel

Sets Seraph of Dawn has been printed in:

Seraph of Dawn (Avacyn Restored)

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Rating:

5.69/10

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Cards like Seraph of Dawn in Avacyn Restored:

Angel of Jubilation

Angel of Jubilation

Creature — Angel (3/3)

Flying
Other nonblack creatures you control get +1/+1.
Players can't pay life or sacrifice creatures to cast spells or activate abilities.

8.7 /10
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Emancipation Angel

Emancipation Angel

Creature — Angel (3/3)

Flying
When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.

6.6 /10
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Herald of War

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Creature — Angel (3/3)

Flying
Whenever Herald of War attacks, put a +1/+1 counter on it.
Angel spells and Human spells you cast cost less to cast for each +1/+1 counter on Herald of War.

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Moonlight Geist

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Creature — Spirit (2/1)

Flying
: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn.

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Restoration Angel

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Creature — Angel (3/4)

Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

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Devout Chaplain

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Farbog Explorer

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Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

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Holy Justiciar

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Creature — Human Cleric (2/1)

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Midvast Protector

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When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

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Riders of Gavony

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As Riders of Gavony enters the battlefield, choose a creature type.
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Silverblade Paladin

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Creature — Human Knight (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Silverblade Paladin is paired with another creature, both creatures have double strike.

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Spectral Gateguards

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Sigarda Host of Herons

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Legendary Creature — Angel (5/5)

Flying, hexproof
Spells and abilities your opponents control can't cause you to sacrifice permanents.

8.4 /10
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Nearheath Pilgrim

Nearheath Pilgrim

Creature — Human Cleric (2/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.

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Angel of Glorys Rise

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Creature — Angel (4/6)

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When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

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Archwing Dragon

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Demonlord of Ashmouth

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Creature — Demon (5/4)

Flying
When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.
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