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Sigarda  Host of Herons (Avacyn Restored)

Sigarda, Host of Herons

Avacyn Restored — mythic

Legendary Creature — Angel

Sets Sigarda, Host of Herons has been printed in:

Sigarda  Host of Herons (Avacyn Restored)

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Rating:

8.4/10

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Cards like Sigarda, Host of Herons in Avacyn Restored:

Angel of Jubilation

Angel of Jubilation

Creature — Angel (3/3)

Flying
Other nonblack creatures you control get +1/+1.
Players can't pay life or sacrifice creatures to cast spells or activate abilities.

8.7 /10
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Bruna Light of Alabaster

Bruna, Light of Alabaster

Legendary Creature — Angel (5/5)

Flying, vigilance
Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

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Elgaud Shieldmate

Elgaud Shieldmate

Creature — Human Soldier (2/3)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)

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Lone Revenant

Lone Revenant

Creature — Spirit (4/4)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

0.9 /10
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Goldnight Redeemer

Goldnight Redeemer

Creature — Angel (4/4)

Flying
When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.

4.2 /10
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Howlgeist

Howlgeist

Creature — Spirit Wolf (4/2)

Creatures with power less than Howlgeist's power can't block it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

3.6 /10
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Restoration Angel

Restoration Angel

Creature — Angel (3/4)

Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

9.5 /10
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Demonlord of Ashmouth

Demonlord of Ashmouth

Creature — Demon (5/4)

Flying
When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

4 /10
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Druids Familiar

Druid's Familiar

Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

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Flowering Lumberknot

Flowering Lumberknot

Creature — Treefolk (5/5)

Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.

0.1 /10
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Geist Trappers

Geist Trappers

Creature — Human Warrior (3/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Geist Trappers is paired with another creature, both creatures have reach.

0.8 /10
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Goldnight Commander

Goldnight Commander

Creature — Human Cleric Soldier (2/2)

Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

8.6 /10
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Herald of War

Herald of War

Creature — Angel (3/3)

Flying
Whenever Herald of War attacks, put a +1/+1 counter on it.
Angel spells and Human spells you cast cost less to cast for each +1/+1 counter on Herald of War.

9.1 /10
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Midvast Protector

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Creature — Human Wizard (2/3)

When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

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Pathbreaker Wurm

Pathbreaker Wurm

Creature — Wurm (6/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Pathbreaker Wurm is paired with another creature, both creatures have trample.

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Riders of Gavony

Riders of Gavony

Creature — Human Knight (3/3)

Vigilance
As Riders of Gavony enters the battlefield, choose a creature type.
Human creatures you control have protection from creatures of the chosen type.

7.3 /10
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Seraph of Dawn

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Creature — Angel (2/4)

Flying, lifelink

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Soul of the Harvest

Soul of the Harvest

Creature — Elemental (6/6)

Trample
Whenever another nontoken creature enters the battlefield under your control, you may draw a card.

9.6 /10
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Spectral Gateguards

Spectral Gateguards

Creature — Spirit Soldier (2/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Spectral Gateguards is paired with another creature, both creatures have vigilance.

1.3 /10
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Voice of the Provinces

Voice of the Provinces

Creature — Angel (3/3)

Flying
When Voice of the Provinces enters the battlefield, create a 1/1 white Human creature token.

2.2 /10
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