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Wild Defiance (Avacyn Restored)

Wild Defiance

Avacyn Restored — rare

Enchantment

Sets Wild Defiance has been printed in:

Wild Defiance (Avacyn Restored)

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Rating:

6.3/10

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Cards like Wild Defiance in Avacyn Restored:

Druids Repository

Druids' Repository

Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.
Remove a charge counter from Druids' Repository: Add one mana of any color.

8.4 /10
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Bower Passage

Bower Passage

Enchantment

Creatures with flying can't block creatures you control.

7.6 /10
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Descendants Path

Descendants' Path

Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.

9.1 /10
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Triumph of Ferocity

Triumph of Ferocity

Enchantment

At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.

5.5 /10
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Grounded

Grounded

Enchantment — Aura

Enchant creature
Enchanted creature loses flying.

0.8 /10
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Dual Casting

Dual Casting

Enchantment — Aura

Enchant creature
Enchanted creature has ", : Copy target instant or sorcery spell you control. You may choose new targets for the copy."

6.5 /10
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Spectral Prison

Spectral Prison

Enchantment — Aura

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.

0.8 /10
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Call to Serve

Call to Serve

Enchantment — Aura

Enchant nonblack creature
Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

3.9 /10
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Ghostly Touch

Ghostly Touch

Enchantment — Aura

Enchant creature
Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."

4.1 /10
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Malicious Intent

Malicious Intent

Enchantment — Aura

Enchant creature
Enchanted creature has ": Target creature can't block this turn."

0.8 /10
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Triumph of Cruelty

Triumph of Cruelty

Enchantment

At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.

2.4 /10
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Unhallowed Pact

Unhallowed Pact

Enchantment — Aura

Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.

6 /10
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Vigilante Justice

Vigilante Justice

Enchantment

Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target.

5.5 /10
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Builders Blessing

Builder's Blessing

Enchantment

Untapped creatures you control get +0/+2.

5.1 /10
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Favorable Winds

Favorable Winds

Enchantment

Creatures you control with flying get +1/+1.

9.1 /10
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Lightning Prowess

Lightning Prowess

Enchantment — Aura

Enchant creature
Enchanted creature has haste and ": This creature deals 1 damage to any target."

3.2 /10
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Defang

Defang

Enchantment — Aura

Enchant creature
Prevent all damage that would be dealt by enchanted creature.

3.1 /10
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Abundant Growth

Abundant Growth

Enchantment — Aura

Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has ": Add one mana of any color."

9.2 /10
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Druids Familiar

Druid's Familiar

Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

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Trusted Forcemage

Trusted Forcemage

Creature — Human Shaman (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1.

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