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Yew Spirit (Avacyn Restored)

Yew Spirit

Avacyn Restored — uncommon

Creature — Spirit Treefolk

Sets Yew Spirit has been printed in:

Yew Spirit (Avacyn Restored)

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Rating:

2.35/10

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Cards like Yew Spirit in Avacyn Restored:

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Creatures with power less than Howlgeist's power can't block it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

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Wildwood Geist

Wildwood Geist

Creature — Spirit (3/3)

Wildwood Geist gets +2/+2 as long as it's your turn.

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Druids Familiar

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Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Wolfir Silverheart

Wolfir Silverheart

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Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.

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Craterhoof Behemoth

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Haste
When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

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Flowering Lumberknot

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Creature — Treefolk (5/5)

Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.

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Geist Trappers

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Creature — Human Warrior (3/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Nettle Swine

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Pathbreaker Wurm

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Creature — Elemental (6/6)

Trample
Whenever another nontoken creature enters the battlefield under your control, you may draw a card.

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Evernight Shade

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Creature — Shade (1/1)

: Evernight Shade gets +1/+1 until end of turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

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Narstad Scrapper

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Spells and abilities your opponents control can't cause you to sacrifice permanents.

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Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

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When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

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Haste
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Flying
When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.
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