Seasoned Marshal
Battle Royale Box Set — uncommon
Creature — Human Soldier
Sets Seasoned Marshal has been printed in:
Battle Royale Box Set — uncommon
Creature — Human Soldier
Sets Seasoned Marshal has been printed in:
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Buy now! ▶Creature — Human Cleric (1/2)
: Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Human Cleric (1/4)
Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Creature — Human Soldier Scout (1/1)
First strike
: Target creature gains first strike until end of turn.
Creature — Human Soldier (1/1)
: Target attacking creature gets +1/+1 until end of turn.
Creature — Jellyfish (2/2)
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Creature — Human Assassin (2/1)
First strike
When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
Creature — Insect (3/1)
Shroud (This creature can't be the target of spells or abilities.)
Creature — Vampire (4/4)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Creature — Human Cleric (1/1)
: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
Creature — Human Cleric (1/1)
Whenever another creature enters the battlefield, you gain 1 life.
Creature — Spike (0/0)
Spike Colony enters the battlefield with four +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.
Creature — Spike (0/0)
Spike Feeder enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.
Creature — Spike (0/0)
Spike Weaver enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Creature — Spike (0/0)
Spike Worker enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.
Creature — Elephant (3/3)
: Target creature blocks Trumpeting Armodon this turn if able.
Creature — Specter (2/3)
Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.
Creature — Wurm (3/4)
Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.
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