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Angelic Gift (Battle for Zendikar)

Angelic Gift

Battle for Zendikar — common

Enchantment — Aura

Angelic Gift (Battle for Zendikar)

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Cards like Angelic Gift in Battle for Zendikar:

Quarantine Field

Quarantine Field

Enchantment

Quarantine Field enters the battlefield with X isolation counters on it.
When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.

5.4 /10
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Goblin War Paint

Goblin War Paint

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has haste.

4.7 /10
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Tightening Coils

Tightening Coils

Enchantment — Aura

Enchant creature
Enchanted creature gets -6/-0 and loses flying.

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Retreat to Emeria

Retreat to Emeria

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.

8.3 /10
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Stasis Snare

Stasis Snare

Enchantment

Flash (You may cast this spell any time you could cast an instant.)
When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

6.3 /10
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Kor Bladewhirl

Kor Bladewhirl

Creature — Kor Soldier Ally (2/2)

Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.

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Felidar Cub

Felidar Cub

Creature — Cat Beast (2/2)

Sacrifice Felidar Cub: Destroy target enchantment.

6.8 /10
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Serene Steward

Serene Steward

Creature — Human Cleric Ally (2/2)

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.

4.5 /10
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Fortified Rampart

Fortified Rampart

Creature — Wall (0/6)

Defender

7.4 /10
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Kor Castigator

Kor Castigator

Creature — Kor Wizard Ally (3/1)

Kor Castigator can't be blocked by Eldrazi Scions.

0.5 /10
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Stone Haven Medic

Stone Haven Medic

Creature — Kor Cleric (1/3)

, : You gain 1 life.

1.7 /10
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Vampiric Rites

Vampiric Rites

Enchantment

, Sacrifice a creature: You gain 1 life and draw a card.

9.5 /10
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Prism Array

Prism Array

Enchantment

Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.
Remove a crystal counter from Prism Array: Tap target creature.
: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

1.9 /10
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Retreat to Coralhelm

Retreat to Coralhelm

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

9.5 /10
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Retreat to Hagra

Retreat to Hagra

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Target creature gets +1/+0 and gains deathtouch until end of turn.
• Each opponent loses 1 life and you gain 1 life.

9.2 /10
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Retreat to Kazandu

Retreat to Kazandu

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.

9.3 /10
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Retreat to Valakut

Retreat to Valakut

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn.

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From Beyond

From Beyond

Enchantment

Devoid (This card has no color.)
At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."
, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.

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Dampening Pulse

Dampening Pulse

Enchantment

Creatures your opponents control get -1/-0.

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Fathom Feeder

Fathom Feeder

Creature — Eldrazi Drone (1/1)

Devoid (This card has no color.)
Deathtouch
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
: Draw a card. Each opponent exiles the top card of their library.

5.9 /10
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