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Crumble to Dust (Battle for Zendikar)

Crumble to Dust

Battle for Zendikar — uncommon

Sorcery

Sets Crumble to Dust has been printed in:

Crumble to Dust (Battle for Zendikar)

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Cards like Crumble to Dust in Battle for Zendikar:

Touch of the Void

Touch of the Void

Sorcery

Devoid (This card has no color.)
Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

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Bring to Light

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Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.

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Call the Scions

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Devoid (This card has no color.)
Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ."

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Swarm Surge

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Sorcery

Devoid (This card has no color.)
Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.

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March from the Tomb

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Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.

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Put target creature on top of its owner's library.
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Coastal Discovery

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Sorcery

Draw two cards.
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Sorcery

Return up to two target creature cards from your graveyard to your hand.

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Sorcery

Target opponent discards two cards.
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1.3 /10
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Planar Outburst

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Sorcery

Destroy all nonland creatures.
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7.5 /10
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Rising Miasma

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Sorcery

All creatures get -2/-2 until end of turn.
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Ruinous Path

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Sorcery

Destroy target creature or planeswalker.
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Sheer Drop

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Sorcery

Destroy target tapped creature.
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Brilliant Spectrum

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Sorcery

Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.

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Sorcery

Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.

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Sorcery

Devoid (This card has no color.)
Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.

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Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

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Destroy target artifact, enchantment, or land.

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Scry X, where X is the highest mana value among permanents you control, then draw three cards.

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Target creature gets -5/-5 until end of turn.

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