Ghostly Sentinel
Battle for Zendikar — common
Creature — Kor Spirit
Sets Ghostly Sentinel has been printed in:
Battle for Zendikar — common
Creature — Kor Spirit
Sets Ghostly Sentinel has been printed in:
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Buy now! ▶Creature — Cat Beast (4/6)
Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.
Creature — Angel Ally (4/4)
Flying
When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
Creature — Griffin (2/3)
Flying
When Courier Griffin enters the battlefield, you gain 2 life.
Creature — Human Knight Ally (4/3)
Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.
Creature — Kor Soldier Ally (3/4)
Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.
Creature — Beast (2/3)
First strike
Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.
Creature — Angel Ally (4/3)
Flying
Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.
Creature — Elf Druid Ally (3/3)
Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay . If you do, create a 1/1 green Plant creature token.
Legendary Creature — Kor Ally (3/4)
Haste
Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.
Legendary Creature — Merfolk Ally (4/4)
Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
Creature — Human Soldier Ally (2/2)
Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.
Creature — Eldrazi (6/6)
Vigilance
Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate only as a sorcery.
Creature — Human Knight Ally (2/3)
Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.
Creature — Elemental (2/2)
Vigilance, trample
Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Creature — Phoenix (3/3)
Flying, haste
Akoum Firebird attacks each combat if able.
Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, return Akoum Firebird from your graveyard to the battlefield.
Creature — Dragon (4/4)
Flying
Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead.
Creature — Angel (4/4)
Flying
Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Creature — Insect (2/4)
Reach (This creature can block creatures with flying.)
Creature — Sphinx (4/5)
Flying
Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.
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