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Halimar Tidecaller (Battle for Zendikar)

Halimar Tidecaller

Battle for Zendikar — Uncommon

Creature Human Wizard Ally

Halimar Tidecaller is legal in the following formats:

Standard
Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Halimar Tidecaller (Battle for Zendikar)
Price: PaperMTGO

TCGPlayer avg. price:

$0.20

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Rating:

6.18/10

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Cards like Halimar Tidecaller in Standard format:

Harbinger of the Tides

Harbinger of the Tides

Creature Merfolk Wizard (2/2)

You may cast Harbinger of the Tides as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)

When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.

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Stoic Builder

Stoic Builder

Creature Human (2/3)

When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand.

6.5 /10
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Tower Geist

Tower Geist

Creature Spirit (2/2)

Flying

When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

6.9 /10
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Auramancer

Auramancer

Creature Human Wizard (2/2)

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

8.3 /10
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Glint Nest Crane

Glint-Nest Crane

Creature Bird (1/3)

Flying

When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

6.4 /10
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Ironclad Slayer

Ironclad Slayer

Creature Human Warrior (3/2)

When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand.

6.9 /10
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Profaner of the Dead

Profaner of the Dead

Creature Naga Wizard (3/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.

5.4 /10
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Fogwalker

Fogwalker

Creature Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

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Stitchwing Skaab

Stitchwing Skaab

Creature Zombie Horror (3/1)

Flying

, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped.

6.3 /10
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Stitched Mangler

Stitched Mangler

Creature Zombie Horror (2/3)

Stitched Mangler enters the battlefield tapped.

When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

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Drownyard Explorers

Drownyard Explorers

Creature Human Wizard (2/4)

When Drownyard Explorers enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

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Rattlechains

Rattlechains

Creature Spirit (2/1)

Flash

Flying

When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn.

You may cast Spirit spells as though they had flash.

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Screeching Skaab

Screeching Skaab

Creature Zombie (2/1)

When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.

5.6 /10
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Laboratory Brute

Laboratory Brute

Creature Zombie Horror (3/3)

When Laboratory Brute enters the battlefield, put the top four cards of your library into your graveyard.

6.9 /10
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Restoration Gearsmith

Restoration Gearsmith

Creature Human Artificer (3/3)

When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand.

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Manic Scribe

Manic Scribe

Creature Human Wizard (0/3)

When Manic Scribe enters the battlefield, each opponent puts the top three cards of his or her library into his or her graveyard.

Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player puts the top three cards of his or her library into his or her graveyard.

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Drunau Corpse Trawler

Drunau Corpse Trawler

Creature Zombie (1/1)

When Drunau Corpse Trawler enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.

: Target Zombie gains deathtouch until end of turn.

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Aether Theorist

Aether Theorist

Creature Vedalken Rogue (1/3)

When Aether Theorist enters the battlefield, you get (three energy counters).

, Pay : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

6.4 /10
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Mizzium Meddler

Mizzium Meddler

Creature Vedalken Wizard (1/4)

Flash (You may cast this spell any time you could cast an instant.)

When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.

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Nimble Innovator

Nimble Innovator

Creature Vedalken Artificer (2/2)

When Nimble Innovator enters the battlefield, draw a card.

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