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Murasa Ranger (Battle for Zendikar)

Murasa Ranger

Battle for Zendikar — Uncommon

Creature Human Warrior

Murasa Ranger is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Murasa Ranger (Battle for Zendikar)
Price: PaperMTGO

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$0.20

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Rating:

4.04/10

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Cards like Murasa Ranger in Standard format:

Thriving Rhino

Thriving Rhino

Creature Rhino (2/3)

When Thriving Rhino enters the battlefield, you get (two energy counters).

Whenever Thriving Rhino attacks, you may pay . If you do, put a +1/+1 counter on it.

0.2 /10
$0.12
Cultivator of Blades

Cultivator of Blades

Creature Elf Artificer (1/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

5.6 /10
$0.25
Aether Herder

Aether Herder

Creature Elf Artificer Druid (3/3)

When Aether Herder enters the battlefield, you get (two energy counters).

Whenever Aether Herder attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

1.5 /10
$0.12
Riparian Tiger

Riparian Tiger

Creature Cat (4/4)

Trample

When Riparian Tiger enters the battlefield, you get (two energy counters).

Whenever Riparian Tiger attacks, you may pay . If you do, it gets +2/+2 until end of turn.

0 /10
$0.11
Aetherstream Leopard

Aetherstream Leopard

Creature Cat (2/3)

Trample

When Aetherstream Leopard enters the battlefield, you get (an energy counter).

Whenever Aetherstream Leopard attacks, you may pay . If you do, it gets +2/+0 until end of turn.

1.1 /10
$0.12
Defiant Greatmaw

Defiant Greatmaw

Creature Hippo (4/5)

When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control.

Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.

3.3 /10
$0.21
Architect of the Untamed

Architect of the Untamed

Creature Elf Artificer Druid (2/3)

Whenever a land enters the battlefield under your control, you get (an energy counter).

Pay : Create a 6/6 colorless Beast artifact creature token.

6.3 /10
$0.28
Lifecraft Cavalry

Lifecraft Cavalry

Creature Elf Warrior (4/4)

Trample

Revolt Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

0.6 /10
$0.12
Forerunner of the Heralds

Forerunner of the Heralds

Creature Merfolk Scout (3/2)

When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it.

Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds.

6.6 /10
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Peema Aether Seer

Peema Aether-Seer

Creature Elf Druid (3/2)

When Peema Aether-Seer enters the battlefield, you get an amount of (energy counters) equal to the greatest power among creatures you control.

Pay : Target creature blocks this turn if able.

4.2 /10
$0.20
Vineshaper Mystic

Vineshaper Mystic

Creature Merfolk Shaman (1/3)

When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control.

5.3 /10
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Rishkar  Peema Renegade

Rishkar, Peema Renegade

Legendary Creature Elf Druid (2/2)

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.

Each creature you control with a counter on it has ": Add to your mana pool."

9.1 /10
$1.39
Bristling Hydra

Bristling Hydra

Creature Hydra (4/3)

When Bristling Hydra enters the battlefield, you get (three energy counters).

Pay : Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

8.2 /10
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Ornery Kudu

Ornery Kudu

Creature Antelope (3/4)

When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control.

0.3 /10
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Crocodile of the Crossing

Crocodile of the Crossing

Creature Crocodile (5/4)

Haste

When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.

3.2 /10
$0.20
Armorcraft Judge

Armorcraft Judge

Creature Elf Artificer (3/3)

When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.

3.9 /10
$0.20
Jadelight Ranger

Jadelight Ranger

Creature Merfolk Scout (2/1)

When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)

8.5 /10
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Waker of the Wilds

Waker of the Wilds

Creature Merfolk Shaman (3/3)

: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.

5 /10
$0.34
Ridgescale Tusker

Ridgescale Tusker

Creature Beast (5/5)

When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.

3.3 /10
$0.21
Jade Guardian

Jade Guardian

Creature Merfolk Shaman (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.

5.3 /10
$0.14

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