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Nissa s Renewal (Battle for Zendikar)

Nissa's Renewal

Battle for Zendikar — rare

Sorcery

Sets Nissa's Renewal has been printed in:

Nissa s Renewal (Battle for Zendikar)

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Rating:

8.18/10

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Cards like Nissa's Renewal in Battle for Zendikar:

Bring to Light

Bring to Light

Sorcery

Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.

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Sylvan Scrying

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Search your library for a land card, reveal it, put it into your hand, then shuffle.

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Seek the Wilds

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Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

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Ugins Insight

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Scry X, where X is the highest mana value among permanents you control, then draw three cards.

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Earthen Arms

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Put two +1/+1 counters on target permanent.
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3.7 /10
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March from the Tomb

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Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.

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Part the Waterveil

Part the Waterveil

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Take an extra turn after this one. Exile Part the Waterveil.
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Planar Outburst

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Sorcery

Destroy all nonland creatures.
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7.5 /10
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Exert Influence

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Sorcery

Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.

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Gruesome Slaughter

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Sorcery

Until end of turn, colorless creatures you control gain ": This creature deals damage equal to its power to target creature."

7.6 /10
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Reclaiming Vines

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Sorcery

Destroy target artifact, enchantment, or land.

4.2 /10
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Demons Grasp

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Sorcery

Target creature gets -5/-5 until end of turn.

1.5 /10
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Serpentine Spike

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Sorcery

Devoid (This card has no color.)
Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

2 /10
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Crumble to Dust

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Devoid (This card has no color.)
Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles.

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Natural Connection

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Instant

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

7 /10
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Ondu Rising

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Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.
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2.8 /10
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Mires Malice

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Sorcery

Target opponent discards two cards.
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Sheer Drop

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Destroy target tapped creature.
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Sorcery

Return target creature to its owner's hand.
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4.1 /10
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Coastal Discovery

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Sorcery

Draw two cards.
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