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Ondu Champion (Battle for Zendikar)

Ondu Champion

Battle for Zendikar — Common

Creature Minotaur Warrior Ally

Ondu Champion is legal in the following formats:

Standard
Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander
Pauper

Ondu Champion (Battle for Zendikar)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

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0.68/10

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Cards like Ondu Champion in Standard format:

Chasm Guide

Chasm Guide

Creature Goblin Scout Ally (3/2)

Rally Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

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Firemantle Mage

Firemantle Mage

Creature Human Shaman Ally (2/2)

Rally Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

4.7 /10
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Resolute Blademaster

Resolute Blademaster

Creature Human Soldier Ally (2/2)

Rally Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.

4.9 /10
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Hero of Goma Fada

Hero of Goma Fada

Creature Human Knight Ally (4/3)

Rally Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.

6.3 /10
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Lantern Scout

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Creature Human Scout Ally (3/2)

Rally Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.

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Makindi Patrol

Makindi Patrol

Creature Human Knight Ally (2/3)

Rally Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

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Reckless Bushwhacker

Reckless Bushwhacker

Creature Goblin Warrior Ally (2/1)

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Haste

When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.

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Tajuru Warcaller

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Creature Elf Warrior Ally (2/1)

Rally Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.

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Embodiment of Fury

Embodiment of Fury

Creature Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

4.4 /10
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Salivating Gremlins

Salivating Gremlins

Creature Gremlin (2/3)

Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.

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Legendary Creature Kor Ally (3/4)

Haste

Rally Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

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Belligerent Whiptail

Belligerent Whiptail

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Landfall Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.

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Trueheart Twins

Trueheart Twins

Creature Jackal Warrior (4/4)

You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.)

Whenever you exert a creature, creatures you control get +1/+0 until end of turn.

4.9 /10
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Valakut Predator

Valakut Predator

Creature Elemental (2/2)

Landfall Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.

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Spontaneous Artist

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When Spontaneous Artist enters the battlefield, you get (an energy counter).

Pay : Target creature gains haste until end of turn.

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When Quicksmith Rebel enters the battlefield, target artifact you control gains ": This artifact deals 2 damage to target creature or player" for as long as you control Quicksmith Rebel.

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Trample

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--
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Flying

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Combat Celebrant

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Creature Human Warrior (4/1)

If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)

9 /10
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Territorial Gorger

Territorial Gorger

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Trample

Whenever you get one or more (energy counters), Territorial Gorger gets +2/+2 until end of turn.

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