Oran-Rief Invoker
Battle for Zendikar — common
Creature — Human Shaman
Sets Oran-Rief Invoker has been printed in:
Battle for Zendikar — common
Creature — Human Shaman
Sets Oran-Rief Invoker has been printed in:
TCGPlayer low price:
Buy now! ▶Creature — Beast (2/2)
Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.
Creature — Elf Shaman Ally (1/1)
Haste
: Add one mana of any color. Spend this mana only to cast a creature spell.
Creature — Fungus (1/1)
Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.
Creature — Beast (2/1)
Trample
Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.
Creature — Eldrazi Drone (1/4)
Devoid (This card has no color.)
Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn.
Creature — Cat (1/1)
Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.
Creature — Beast (4/4)
Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
Creature — Eldrazi Drone (3/2)
Devoid (This card has no color.)
: Target colorless creature gains haste until end of turn.
Creature — Elf Warrior Ally (0/0)
Flying
Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Creature — Kor Soldier Ally (2/2)
Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.
Creature — Elf Warrior Ally (5/5)
Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
Creature — Elf Warrior Ally (2/1)
Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.
Creature — Elemental (3/3)
Trample
Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.
Creature — Human Shaman (2/1)
Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
Creature — Merfolk Scout Ally (2/1)
: Target creature can't be blocked this turn.
Creature — Elemental (5/4)
When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.
When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.
Creature — Hydra (5/5)
Trample
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.
Creature — Beast (7/6)
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature — Human Soldier Ally (0/0)
Veteran Warleader's power and toughness are each equal to the number of creatures you control.
Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.
Creature — Elemental (2/2)
Vigilance, trample
Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
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