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Part the Waterveil (Battle for Zendikar)

Part the Waterveil

Battle for Zendikar — mythic

Sorcery

Sets Part the Waterveil has been printed in:

Part the Waterveil (Battle for Zendikar)

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8.03/10

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Cards like Part the Waterveil in Battle for Zendikar:

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Scry X, where X is the highest mana value among permanents you control, then draw three cards.

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Clutch of Currents

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Return target creature to its owner's hand.
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Coastal Discovery

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Draw two cards.
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Tap target creature. It doesn't untap during its controller's next untap step.
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Devoid (This card has no color.)
Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

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Brilliant Spectrum

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Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.

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Target creature gets -5/-5 until end of turn.

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Until end of turn, colorless creatures you control gain ": This creature deals damage equal to its power to target creature."

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Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.

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Put target creature on top of its owner's library.
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Boiling Earth deals 1 damage to each creature your opponents control.
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Target opponent discards two cards.
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Put two +1/+1 counters on target permanent.
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