Stone Haven Medic
Battle for Zendikar — common
Creature — Kor Cleric
Sets Stone Haven Medic has been printed in:
Battle for Zendikar — common
Creature — Kor Cleric
Sets Stone Haven Medic has been printed in:
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Buy now! ▶Creature — Human Cleric Ally (2/2)
Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.
Creature — Kor Soldier Ally (2/2)
Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.
Creature — Cat Beast (2/2)
Sacrifice Felidar Cub: Destroy target enchantment.
Creature — Kor Wizard Ally (3/1)
Kor Castigator can't be blocked by Eldrazi Scions.
Creature — Angel Ally (4/4)
Flying
When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
Creature — Griffin (2/3)
Flying
When Courier Griffin enters the battlefield, you gain 2 life.
Creature — Vampire Cleric Ally (1/2)
Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
Creature — Human Rogue Ally (1/1)
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Creature — Vampire Cleric Ally (2/2)
Flying
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Creature — Human Scout Ally (3/2)
Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
Creature — Cat Beast (4/6)
Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.
Creature — Eldrazi Drone (3/2)
Devoid (This card has no color.)
: Target colorless creature gains haste until end of turn.
Creature — Human Knight Ally (4/3)
Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.
Creature — Human Knight Ally (2/3)
Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.
Creature — Human Shaman (2/2)
: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn.
Creature — Human Shaman (2/1)
Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
Creature — Elf Shaman Ally (1/1)
Haste
: Add one mana of any color. Spend this mana only to cast a creature spell.
Creature — Vampire (2/1)
When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."
Creature — Kor Scout Ally (1/1)
: Creatures you control get +1/+1 until end of turn.
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