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Tajuru Beastmaster (Battle for Zendikar)

Tajuru Beastmaster

Battle for Zendikar — Common

Creature Elf Warrior Ally

Tajuru Beastmaster is legal in the following formats:

Standard
Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander
Pauper

Tajuru Beastmaster (Battle for Zendikar)
Price: PaperMTGO

TCGPlayer avg. price:

$0.14

$0.03 $0.14 $0.70
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Rating:

5.82/10

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Cards like Tajuru Beastmaster in Standard format:

Tajuru Warcaller

Tajuru Warcaller

Creature Elf Warrior Ally (2/1)

Rally Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.

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Resolute Blademaster

Resolute Blademaster

Creature Human Soldier Ally (2/2)

Rally Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.

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Hero of Goma Fada

Hero of Goma Fada

Creature Human Knight Ally (4/3)

Rally Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.

5.5 /10
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Embodiment of Insight

Embodiment of Insight

Creature Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

6.5 /10
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Guul Draz Overseer

Guul Draz Overseer

Creature Vampire (3/4)

Flying

Landfall Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

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General Tazri

General Tazri

Legendary Creature Human Ally (3/4)

When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library.

: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

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Cultivator of Blades

Cultivator of Blades

Creature Elf Artificer (1/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

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Territorial Baloth

Territorial Baloth

Creature Beast (4/4)

Landfall Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

5 /10
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Soulblade Djinn

Soulblade Djinn

Creature Djinn (4/3)

Flying

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

5.3 /10
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Gladehart Cavalry

Gladehart Cavalry

Creature Elf Knight (6/6)

When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)

Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.

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Riparian Tiger

Riparian Tiger

Creature Cat (4/4)

Trample

When Riparian Tiger enters the battlefield, you get (two energy counters).

Whenever Riparian Tiger attacks, you may pay . If you do, it gets +2/+2 until end of turn.

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Foe Razer Regent

Foe-Razer Regent

Creature Dragon (4/5)

Flying

When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.

Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.

5.5 /10
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Kor Entanglers

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Creature Kor Soldier Ally (3/4)

Rally Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.

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Ishkanah  Grafwidow

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Delirium When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, put three 1/2 green Spider creature tokens with reach onto the battlefield.

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Ulvenwald Hydra

Ulvenwald Hydra

Creature Hydra (0/0)

Reach

Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.

When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.

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Oran Rief Hydra

Oran-Rief Hydra

Creature Hydra (5/5)

Trample

Landfall Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

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Cult of the Waxing Moon

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Creature Human Shaman (5/4)

Whenever a permanent you control transforms into a non-Human creature, put a 2/2 green Wolf creature token onto the battlefield.

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Omnath  Locus of Rage

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Legendary Creature Elemental (5/5)

Landfall Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield.

Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player.

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Greenwarden of Murasa

Greenwarden of Murasa

Creature Elemental (5/4)

When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.

When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.

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Ondu Champion

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Rally Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.

5.8 /10
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