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Tajuru Warcaller (Battle for Zendikar)

Tajuru Warcaller

Battle for Zendikar — uncommon

Creature — Elf Warrior Ally

Sets Tajuru Warcaller has been printed in:

Tajuru Warcaller (Battle for Zendikar)

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Cards like Tajuru Warcaller in Battle for Zendikar:

Tajuru Beastmaster

Tajuru Beastmaster

Creature — Elf Warrior Ally (5/5)

Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

2.4 /10
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Chasm Guide

Chasm Guide

Creature — Goblin Scout Ally (3/2)

Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

5.4 /10
$0.04
Hero of Goma Fada

Hero of Goma Fada

Creature — Human Knight Ally (4/3)

Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.

5.7 /10
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Ondu Champion

Ondu Champion

Creature — Minotaur Warrior Ally (4/3)

Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.

5.2 /10
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Resolute Blademaster

Resolute Blademaster

Creature — Human Soldier Ally (2/2)

Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.

5.7 /10
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Guul Draz Overseer

Guul Draz Overseer

Creature — Vampire (3/4)

Flying
Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

4.1 /10
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Grovetender Druids

Grovetender Druids

Creature — Elf Druid Ally (3/3)

Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay . If you do, create a 1/1 green Plant creature token.

2.1 /10
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Territorial Baloth

Territorial Baloth

Creature — Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

2.8 /10
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Kor Entanglers

Kor Entanglers

Creature — Kor Soldier Ally (3/4)

Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.

3.5 /10
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Munda Ambush Leader

Munda, Ambush Leader

Legendary Creature — Kor Ally (3/4)

Haste
Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

4.9 /10
$0.08
Grove Rumbler

Grove Rumbler

Creature — Elemental (3/3)

Trample
Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.

3.7 /10
$0.06
Murasa Ranger

Murasa Ranger

Creature — Human Warrior Ranger (3/3)

Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, put two +1/+1 counters on Murasa Ranger.

1.9 /10
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OranRief Hydra

Oran-Rief Hydra

Creature — Hydra (5/5)

Trample
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

8.5 /10
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Firemantle Mage

Firemantle Mage

Creature — Human Shaman Ally (2/2)

Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

5.2 /10
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Kor Bladewhirl

Kor Bladewhirl

Creature — Kor Soldier Ally (2/2)

Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.

4.9 /10
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Lantern Scout

Lantern Scout

Creature — Human Scout Ally (3/2)

Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.

5.4 /10
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Makindi Patrol

Makindi Patrol

Creature — Human Knight Ally (2/3)

Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

4.9 /10
$0.02
Greenwarden of Murasa

Greenwarden of Murasa

Creature — Elemental (5/4)

When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.
When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.

8.7 /10
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Geyserfield Stalker

Geyserfield Stalker

Creature — Elemental (3/2)

Menace (This creature can't be blocked except by two or more creatures.)
Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.

1.9 /10
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Giant Mantis

Giant Mantis

Creature — Insect (2/4)

Reach (This creature can block creatures with flying.)

2.1 /10
$0.02

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