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Tandem Tactics (Battle for Zendikar)

Tandem Tactics

Battle for Zendikar — common

Instant

Sets Tandem Tactics has been printed in:

Tandem Tactics (Battle for Zendikar)

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2.1/10

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Creatures you control get +2/+1 until end of turn.

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Target creature gets +3/+0 and gains first strike until end of turn.

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Encircling Fissure

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Whenever a creature attacks this turn, it gains lifelink until end of turn.
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Destroy target creature with flying.

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Destroy target creature with power 4 or greater.

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As an additional cost to cast this spell, sacrifice a creature.
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Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

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Adverse Conditions

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Devoid (This card has no color.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

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Devoid (This card has no color.)
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