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Tightening Coils (Battle for Zendikar)

Tightening Coils

Battle for Zendikar — common

Enchantment — Aura

Sets Tightening Coils has been printed in:

Tightening Coils (Battle for Zendikar)

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2.02/10

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Cards like Tightening Coils in Battle for Zendikar:

Angelic Gift

Angelic Gift

Enchantment — Aura

Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.

9 /10
$0.07
Goblin War Paint

Goblin War Paint

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has haste.

4.7 /10
$0.05
Dampening Pulse

Dampening Pulse

Enchantment

Creatures your opponents control get -1/-0.

1.9 /10
$0.04
Prism Array

Prism Array

Enchantment

Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.
Remove a crystal counter from Prism Array: Tap target creature.
: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

1.9 /10
$0.07
Retreat to Coralhelm

Retreat to Coralhelm

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

9.5 /10
$0.96
Quarantine Field

Quarantine Field

Enchantment

Quarantine Field enters the battlefield with X isolation counters on it.
When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.

5.4 /10
$0.31
Coralhelm Guide

Coralhelm Guide

Creature — Merfolk Scout Ally (2/1)

: Target creature can't be blocked this turn.

2.9 /10
$0.04
Retreat to Hagra

Retreat to Hagra

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Target creature gets +1/+0 and gains deathtouch until end of turn.
• Each opponent loses 1 life and you gain 1 life.

9.2 /10
$0.48
Retreat to Valakut

Retreat to Valakut

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn.

5 /10
$0.09
From Beyond

From Beyond

Enchantment

Devoid (This card has no color.)
At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."
, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.

8.2 /10
$0.37
Retreat to Emeria

Retreat to Emeria

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.

8.3 /10
$0.09
Retreat to Kazandu

Retreat to Kazandu

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.

9.3 /10
$0.28
Skyrider Elf

Skyrider Elf

Creature — Elf Warrior Ally (0/0)

Flying
Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

2.5 /10
$0.11
Stasis Snare

Stasis Snare

Enchantment

Flash (You may cast this spell any time you could cast an instant.)
When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

6.3 /10
$0.09
Vampiric Rites

Vampiric Rites

Enchantment

, Sacrifice a creature: You gain 1 life and draw a card.

9.5 /10
$0.16
Molten Nursery

Molten Nursery

Enchantment

Devoid (This card has no color.)
Whenever you cast a colorless spell, Molten Nursery deals 1 damage to any target.

4.1 /10
$0.10
Guardian of Tazeem

Guardian of Tazeem

Creature — Sphinx (4/5)

Flying
Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

6.5 /10
$0.23
Halimar Tidecaller

Halimar Tidecaller

Creature — Human Wizard Ally (2/3)

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.
Land creatures you control have flying.

5.1 /10
$0.09
Mist Intruder

Mist Intruder

Creature — Eldrazi Drone (1/2)

Devoid (This card has no color.)
Flying
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

4.1 /10
$0.04
Slab Hammer

Slab Hammer

Artifact — Equipment

Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.
Equip

3.4 /10
$0.05

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