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Transgress the Mind (Battle for Zendikar)

Transgress the Mind

Battle for Zendikar — Uncommon

Sorcery

Transgress the Mind is legal in the following formats:

Standard
Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Transgress the Mind (Battle for Zendikar)
Price: PaperMTGO

TCGPlayer avg. price:

$0.59

$0.01 $0.59 $2.32
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Rating:

8.46/10

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Cards like Transgress the Mind in Standard format:

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As an additional cost to cast Processor Assault, put a card an opponent owns from exile into that player's graveyard.

Processor Assault deals 5 damage to target creature.

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Ruin in Their Wake

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Devoid (This card has no color.)

Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library.

3.8 /10
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Collective Brutality

Collective Brutality

Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card.

• Target creature gets -2/-2 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

9.6 /10
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Lay Bare the Heart

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Target opponent reveals his or her hand. You choose a nonlegendary, nonland card from it. That player discards that card.

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Gain control of target creature with converted mana cost X.

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Crumble to Dust

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Devoid (This card has no color.)

Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library.

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Witness the End

Witness the End

Sorcery

Devoid (This card has no color.)

Target opponent exiles two cards from his or her hand and loses 2 life.

1 /10
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Horribly Awry

Horribly Awry

Instant

Devoid (This card has no color.)

Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

5.3 /10
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Failure    Comply
//

Failure // Comply

Instant // Sorcery

Return target spell to its owner's hand.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.

7.4 /10
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Pick the Brain

Pick the Brain

Sorcery

Target opponent reveals his or her hand. You choose a nonland card from it and exile that card.

Delirium — If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles his or her library.

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Declaration in Stone

Declaration in Stone

Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

8.9 /10
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Serpentine Spike

Serpentine Spike

Sorcery

Devoid (This card has no color.)

Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

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Touch of the Void

Touch of the Void

Sorcery

Devoid (This card has no color.)

Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

0.2 /10
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Avacyn s Judgment

Avacyn's Judgment

Sorcery

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.

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--
Leave    Chance
//

Leave // Chance

Instant // Sorcery

Return any number of target permanents you own to your hand.

//

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Discard any number of cards, then draw that many cards.

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Oblivion Strike

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Sorcery

Devoid (This card has no color.)

Exile target creature.

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Sorcery

Search your library for up to X creature cards with different names that each have converted mana cost X, reveal them, put them into your hand, then shuffle your library.

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Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

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2.2 /10
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Consign    Oblivion
//

Consign // Oblivion

Instant // Sorcery

Return target nonland permanent to its owner's hand.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target opponent discards two cards.

5.5 /10
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Doomfall

Doomfall

Sorcery

Choose one —

• Target opponent exiles a creature he or she controls.

• Target opponent reveals his or her hand. You choose a nonland card from it. Exile that card.

5.8 /10
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