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Windrider Patrol (Battle for Zendikar)

Windrider Patrol

Battle for Zendikar — Uncommon

Creature Merfolk Wizard

Windrider Patrol is legal in the following formats:

Standard
Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Windrider Patrol (Battle for Zendikar)
Price: PaperMTGO

TCGPlayer avg. price:

$0.20

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Rating:

5.95/10

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Cards like Windrider Patrol in Standard format:

Necromaster Dragon

Necromaster Dragon

Creature Dragon (4/4)

Flying

Whenever Necromaster Dragon deals combat damage to a player, you may pay . If you do, put a 2/2 black Zombie creature token onto the battlefield and each opponent puts the top two cards of his or her library into his or her graveyard.

5.6 /10
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Dragonlord Ojutai

Dragonlord Ojutai

Legendary Creature Elder Dragon (5/4)

Flying

Dragonlord Ojutai has hexproof as long as it's untapped.

Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

9.2 /10
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Deepfathom Skulker

Deepfathom Skulker

Creature Eldrazi (4/4)

Devoid (This card has no color.)

Whenever a creature you control deals combat damage to a player, you may draw a card.

: Target creature can't be blocked this turn. ( represents colorless mana.)

5.3 /10
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Wharf Infiltrator

Wharf Infiltrator

Creature Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.

Whenever you discard a creature card, you may pay . If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

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Bearer of Overwhelming Truths

Bearer of Overwhelming Truths

Creature Human Wizard (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

5.3 /10
--
Living Lore

Living Lore

Creature Avatar (0/0)

As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.

Living Lore's power and toughness are each equal to the exiled card's converted mana cost.

Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.

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Empyreal Voyager

Empyreal Voyager

Creature Vedalken Scout (2/3)

Flying, trample

Whenever Empyreal Voyager deals combat damage to a player, you get that many (energy counters).

6.3 /10
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Skaab Goliath

Skaab Goliath

Creature Zombie Giant (6/9)

As an additional cost to cast Skaab Goliath, exile two creature cards from your graveyard.

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

7.5 /10
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Guardian of Tazeem

Guardian of Tazeem

Creature Sphinx (4/5)

Flying

Landfall Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

5.2 /10
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Weldfast Wingsmith

Weldfast Wingsmith

Creature Human Artificer (3/3)

Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn.

5.7 /10
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Soulblade Djinn

Soulblade Djinn

Creature Djinn (4/3)

Flying

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

5.3 /10
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Final Iteration

Final Iteration

Creature Insect Horror (5/4)

Flying

Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. Then if you control three or more Wizards, transform Docent of Perfection.

5.1 /10
--
Niblis of Frost

Niblis of Frost

Creature Spirit (3/3)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

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Wave Wing Elemental

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Creature Elemental (3/4)

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Landfall Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.

6.2 /10
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Docent of Perfection

Docent of Perfection

Creature Insect Horror (5/4)

Flying

Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. Then if you control three or more Wizards, transform Docent of Perfection.

6.1 /10
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Cloud Manta

Cloud Manta

Creature Fish (3/2)

Flying

6.2 /10
$0.15
Cyclone Sire

Cyclone Sire

Creature Elemental (3/4)

Flying

When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

6.8 /10
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Tower Geist

Tower Geist

Creature Spirit (2/2)

Flying

When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

6.9 /10
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Experimental Aviator

Experimental Aviator

Creature Human Artificer (0/3)

Flying

When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

5.6 /10
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Identity Thief

Identity Thief

Creature Shapeshifter (0/3)

Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

5.5 /10
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