Bring Down
Battlebond — uncommon
Sorcery
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Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target creature with power 4 or greater.
• Destroy target enchantment.
• Put a +1/+1 counter on each creature target player controls.
Sorcery
Destroy all creatures with power greater than target creature's power.
Sorcery
Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Sorcery
Destroy all creatures with power 4 or greater. They can't be regenerated.
Sorcery
Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
Sorcery
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Sorcery
Destroy target tapped creature. You gain 1 life for each creature you control with flying.
Sorcery
Destroy target tapped creature.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Sorcery
Choose one or both —
• Return target enchantment card from your graveyard to your hand.
• Destroy target enchantment.
Sorcery
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)
Destroy target nonland permanent. Its controller creates two Treasure tokens.
Sorcery
Destroy all nonland creatures.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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