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Day of Destiny (Betrayers of Kamigawa)

Day of Destiny

Betrayers of Kamigawa — rare

Legendary Enchantment

Day of Destiny (Betrayers of Kamigawa)

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8.37/10

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Cards like Day of Destiny in Betrayers of Kamigawa:

Heart of Light

Heart of Light

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Prevent all damage that would be dealt to and dealt by enchanted creature.

1.9 /10
$0.11
Mark of the Oni

Mark of the Oni

Enchantment — Aura

Enchant creature
You control enchanted creature.
At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni.

4.2 /10
$0.37
Threads of Disloyalty

Threads of Disloyalty

Enchantment — Aura

Enchant creature with mana value 2 or less
You control enchanted creature.

3.1 /10
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Clash of Realities

Clash of Realities

Enchantment

All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature."
Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."

2.1 /10
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In the Web of War

In the Web of War

Enchantment

Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.

5.1 /10
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Genju of the Fields

Genju of the Fields

Enchantment — Aura

Enchant Plains
: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.
When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

2.6 /10
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Genju of the Realm

Genju of the Realm

Legendary Enchantment — Aura

Enchant land
: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.
When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

4.8 /10
$6.26
Ward of Piety

Ward of Piety

Enchantment — Aura

Enchant creature
: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.

0.7 /10
$0.13
Blessing of Leeches

Blessing of Leeches

Enchantment — Aura

Flash
Enchant creature
At the beginning of your upkeep, you lose 1 life.
: Regenerate enchanted creature.

7.6 /10
$0.70
Kumanos Blessing

Kumano's Blessing

Enchantment — Aura

Flash
Enchant creature
If a creature dealt damage by enchanted creature this turn would die, exile it instead.

0.8 /10
$0.08
Lifegift

Lifegift

Enchantment

Whenever a land enters the battlefield, you may gain 1 life.

6.7 /10
$8.37
Indebted Samurai

Indebted Samurai

Creature — Human Samurai (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai.

4.6 /10
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Moonlit Strider

Moonlit Strider

Creature — Spirit (1/4)

Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn.
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

2.7 /10
$0.06
Waxmane Baku

Waxmane Baku

Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.
, Remove X ki counters from Waxmane Baku: Tap X target creatures.

3 /10
$0.09
Hokori Dust Drinker

Hokori, Dust Drinker

Legendary Creature — Spirit (2/2)

Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land they control.

6.8 /10
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OpalEye Kondas Yojimbo

Opal-Eye, Konda's Yojimbo

Legendary Creature — Fox Samurai (1/4)

Defender (This creature can't attack.)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead.
: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.

5.2 /10
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Takenos Cavalry

Takeno's Cavalry

Creature — Human Samurai Archer (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.

2 /10
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Kami of Tattered Shoji

Kami of Tattered Shoji

Creature — Spirit (2/5)

Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.

0.4 /10
$0.11
Kitsune Palliator

Kitsune Palliator

Creature — Fox Cleric (0/2)

: Prevent the next 1 damage that would be dealt to each creature and each player this turn.

2.4 /10
$0.23
Genju of the Fens

Genju of the Fens

Enchantment — Aura

Enchant Swamp
: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with ": This creature gets +1/+1 until end of turn." It's still a land.
When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.

3.3 /10
$0.18

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