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Okiba Gang Shinobi (Betrayers of Kamigawa)

Okiba-Gang Shinobi

Betrayers of Kamigawa — Common

Creature Rat Ninja

Okiba-Gang Shinobi is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander
Pauper

Okiba Gang Shinobi (Betrayers of Kamigawa)
Price: PaperMTGO

TCGPlayer avg. price:

$0.24

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Cards like Okiba-Gang Shinobi in Standard format:

Deadeye Brawler

Deadeye Brawler

Creature Human Pirate (2/4)

Deathtouch

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.

6.4 /10
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Dreamstealer

Dreamstealer

Creature Human Wizard (1/2)

Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

6.3 /10
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Emperor s Vanguard

Emperor's Vanguard

Creature Human Scout (4/3)

Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
--
Seafloor Oracle

Seafloor Oracle

Creature Merfolk Wizard (2/3)

Whenever a Merfolk you control deals combat damage to a player, draw a card.

5.8 /10
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Ammit Eternal

Ammit Eternal

Creature Zombie Crocodile Demon (5/5)

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.

Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.

7 /10
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Neheb  the Worthy

Neheb, the Worthy

Legendary Creature Minotaur Warrior (2/2)

First strike

Other Minotaurs you control have first strike.

As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.

Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.

6.8 /10
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Hapatra  Vizier of Poisons

Hapatra, Vizier of Poisons

Legendary Creature Human Cleric (2/2)

Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.

Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.

8.3 /10
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Vampire Champion

Vampire Champion

Creature Vampire Soldier (3/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

7.8 /10
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Pitiless Vizier

Pitiless Vizier

Creature Minotaur Cleric (4/2)

Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

0.9 /10
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Dire Fleet Ravager

Dire Fleet Ravager

Creature Orc Pirate Wizard (4/4)

Menace, deathtouch

When Dire Fleet Ravager enters the battlefield, each player loses a third of his or her life, rounded up.

5 /10
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Gonti  Lord of Luxury

Gonti, Lord of Luxury

Legendary Creature Aetherborn Rogue (2/3)

Deathtouch

When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. For as long as that card remains exiled, you may look at it, you may cast it, and you may spend mana as though it were mana of any type to cast it.

8.1 /10
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Accursed Horde

Accursed Horde

Creature Zombie (3/3)

: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

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Fathom Fleet Cutthroat

Fathom Fleet Cutthroat

Creature Human Pirate (3/3)

When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

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Anointed Deacon

Anointed Deacon

Creature Vampire Cleric (3/3)

At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.

5 /10
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Demon of Dark Schemes

Demon of Dark Schemes

Creature Demon (5/5)

Flying

When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.

Whenever another creature dies, you get (an energy counter).

, Pay : Put target creature card from a graveyard onto the battlefield under your control tapped.

8.2 /10
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Pitiless Plunderer

Pitiless Plunderer

Creature Human Pirate (1/4)

Whenever another creature you control dies, create a colorless Treasure artifact token with ", Sacrifice this artifact: Add one mana of any color to your mana pool."

6 /10
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Champion of Dusk

Champion of Dusk

Creature Vampire Knight (4/4)

When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.

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Marionette Master

Marionette Master

Creature Human Artificer (1/3)

Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)

Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.

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Midnight Entourage

Midnight Entourage

Creature Aetherborn Rogue (3/3)

Other Aetherborn you control get +1/+1.

Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.

6.4 /10
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Soulstinger

Soulstinger

Creature Scorpion Demon (4/5)

When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control.

When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.

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