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Skullsnatcher (Betrayers of Kamigawa)

Skullsnatcher

Betrayers of Kamigawa — Common

Creature Rat Ninja

Skullsnatcher is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Skullsnatcher (Betrayers of Kamigawa)
Price: PaperMTGO

TCGPlayer avg. price:

$0.16

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Rating:

6.78/10

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Cards like Skullsnatcher in Standard format:

Grim Flayer

Grim Flayer

Creature Human Warrior (2/2)

Trample

Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Delirium Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

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Graveblade Marauder

Graveblade Marauder

Creature Human Warrior (1/4)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.

5.3 /10
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Mist Intruder

Mist Intruder

Creature Eldrazi Drone (1/2)

Devoid (This card has no color.)

Flying

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

6.2 /10
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Culling Drone

Culling Drone

Creature Eldrazi Drone (2/2)

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

6.2 /10
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Fathom Feeder

Fathom Feeder

Creature Eldrazi Drone (1/1)

Devoid (This card has no color.)

Deathtouch

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

: Draw a card. Each opponent exiles the top card of his or her library.

6.2 /10
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Longtusk Cub

Longtusk Cub

Creature Cat (2/2)

Whenever Longtusk Cub deals combat damage to a player, you get (two energy counters).

Pay : Put a +1/+1 counter on Longtusk Cub.

7 /10
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Wharf Infiltrator

Wharf Infiltrator

Creature Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.

Whenever you discard a creature card, you may pay . If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

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Drana  Liberator of Malakir

Drana, Liberator of Malakir

Legendary Creature Vampire Ally (2/3)

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

9.3 /10
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Necromaster Dragon

Necromaster Dragon

Creature Dragon (4/4)

Flying

Whenever Necromaster Dragon deals combat damage to a player, you may pay . If you do, put a 2/2 black Zombie creature token onto the battlefield and each opponent puts the top two cards of his or her library into his or her graveyard.

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Despoiler of Souls

Despoiler of Souls

Creature Horror (3/1)

Despoiler of Souls can't block.

, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.

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Asylum Visitor

Asylum Visitor

Creature Vampire Wizard (3/1)

At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.6 /10
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Relentless Dead

Relentless Dead

Creature Zombie (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Relentless Dead dies, you may pay . If you do, return it to its owner's hand.

When Relentless Dead dies, you may pay . If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield.

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Ghoulcaller s Accomplice

Ghoulcaller's Accomplice

Creature Human Rogue (2/2)

, Exile Ghoulcaller's Accomplice from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. Activate this ability only any time you could cast a sorcery.

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Wailing Ghoul

Wailing Ghoul

Creature Zombie (1/3)

When Wailing Ghoul enters the battlefield, put the top two cards of your library into your graveyard.

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Thriving Rats

Thriving Rats

Creature Rat (1/2)

When Thriving Rats enters the battlefield, you get (two energy counters).

Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it.

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Graf Rats

Graf Rats

Creature Rat (2/1)

At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.

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Rancid Rats

Rancid Rats

Creature Zombie Rat (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

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Dhund Operative

Dhund Operative

Creature Human Rogue (2/2)

As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)

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Windrider Patrol

Windrider Patrol

Creature Merfolk Wizard (4/3)

Flying

Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Silumgar Assassin

Silumgar Assassin

Creature Human Assassin (2/1)

Creatures with power greater than Silumgar Assassin's power can't block it.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.

5.3 /10
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