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Yukora  the Prisoner (Betrayers of Kamigawa)

Yukora, the Prisoner

Betrayers of Kamigawa — rare

Legendary Creature — Demon Spirit

Sets Yukora, the Prisoner has been printed in:

Yukora  the Prisoner (Betrayers of Kamigawa)

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Cards like Yukora, the Prisoner in Betrayers of Kamigawa:

OkibaGang Shinobi

Okiba-Gang Shinobi

Creature — Rat Ninja (3/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards.

7.7 /10
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Throat Slitter

Throat Slitter

Creature — Rat Ninja (2/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls.

8.6 /10
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Ogre Marauder

Ogre Marauder

Creature — Ogre Warrior (3/1)

Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature.

2.4 /10
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Shirei Shizos Caretaker

Shirei, Shizo's Caretaker

Legendary Creature — Spirit (2/2)

Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.

7.4 /10
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Takenuma Bleeder

Takenuma Bleeder

Creature — Ogre Shaman (3/3)

Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon.

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Toshiro Umezawa

Toshiro Umezawa

Legendary Creature — Human Samurai (2/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.

6.6 /10
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Scourge of Numai

Scourge of Numai

Creature — Demon Spirit (4/4)

At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.

1.3 /10
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Skullmane Baku

Skullmane Baku

Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.
, , Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.

2.1 /10
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Higure the Still Wind

Higure, the Still Wind

Legendary Creature — Human Ninja (3/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.

8.3 /10
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InkEyes Servant of Oni

Ink-Eyes, Servant of Oni

Legendary Creature — Rat Ninja (5/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
: Regenerate Ink-Eyes.

8.9 /10
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Kira Great GlassSpinner

Kira, Great Glass-Spinner

Legendary Creature — Spirit (2/2)

Flying
Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."

8.7 /10
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Mistblade Shinobi

Mistblade Shinobi

Creature — Human Ninja (1/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.

9 /10
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Moonlit Strider

Moonlit Strider

Creature — Spirit (1/4)

Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn.
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

2.7 /10
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Ninja of the Deep Hours

Ninja of the Deep Hours

Creature — Human Ninja (2/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.

9 /10
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Skullsnatcher

Skullsnatcher

Creature — Rat Ninja (2/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.

8.4 /10
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Walker of Secret Ways

Walker of Secret Ways

Creature — Human Ninja (1/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand.
: Return target Ninja you control to its owner's hand. Activate only during your turn.

7.5 /10
$2.10
Chisei Heart of Oceans

Chisei, Heart of Oceans

Legendary Creature — Spirit (4/4)

Flying
At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.

5.2 /10
$1.48
Indebted Samurai

Indebted Samurai

Creature — Human Samurai (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai.

4.6 /10
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Kodama of the Center Tree

Kodama of the Center Tree

Legendary Creature — Spirit (0/0)

Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.
Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)

4.6 /10
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Callow Jushi  Jaraku the Interloper

Callow Jushi // Jaraku the Interloper

Creature — Human Wizard // Legendary Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.
At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

Jaraku the Interloper

Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays .

2.2 /10
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