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Dawn to Dusk (Born of the Gods)

Dawn to Dusk

Born of the Gods — uncommon

Sorcery

Sets Dawn to Dusk has been printed in:

Dawn to Dusk (Born of the Gods)

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4.77/10

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Cards like Dawn to Dusk in Born of the Gods:

Excoriate

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Exile target tapped creature.

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Plea for Guidance

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Search your library for up to two enchantment cards, reveal them, put them into your hand, then shuffle.

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Peregrination

Peregrination

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Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Asphyxiate

Asphyxiate

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Destroy target untapped creature.

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Gild

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Exile target creature. Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")

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Revoke Existence

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Exile target artifact or enchantment.

7.8 /10
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Whelming Wave

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Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.

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Bolt of Keranos

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Bolt of Keranos deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Culling Mark

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Target creature blocks this turn if able.

1 /10
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Hunters Prowess

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Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

8.4 /10
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Mischief and Mayhem

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Up to two target creatures each get +4/+4 until end of turn.

0.8 /10
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Divination

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Draw two cards.

8.1 /10
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Drown in Sorrow

Drown in Sorrow

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All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Sanguimancy

Sanguimancy

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You draw X cards and you lose X life, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)

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Whims of the Fates

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Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.)

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Pinnacle of Rage

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Scouring Sands

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Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Skyreaping

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Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

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Necrobite

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Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

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