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Forsaken Drifters (Born of the Gods)

Forsaken Drifters

Born of the Gods — common

Creature — Zombie

Forsaken Drifters rulings:

There are no rulings for Forsaken Drifters.

Forsaken Drifters (Born of the Gods)

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Burrowing Razormaw

Creature — Beast (4/2)

When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.)

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Circle of the Land Druid

Circle of the Land Druid

Creature — Gnome Druid (1/1)

When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.)
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Golgari Thug

Golgari Thug

Creature — Human Warrior (1/1)

When Golgari Thug dies, put target creature card from your graveyard on top of your library.
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Admiral Brass Unsinkable

Admiral Brass, Unsinkable

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When Admiral Brass, Unsinkable enters the battlefield, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)

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Armored Skaab

Armored Skaab

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When Armored Skaab enters the battlefield, mill four cards.

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Ashcoat of the Shadow Swarm

Ashcoat of the Shadow Swarm

Legendary Creature — Rat Warlock (3/4)

Whenever Ashcoat of the Shadow Swarm attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control.
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Carrion Grub

Carrion Grub

Creature — Insect (0/5)

Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard.
When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.)

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Colossal Badger  Dig Deep

Colossal Badger // Dig Deep

Creature — Badger // Sorcery — Adventure (6/5)

When Colossal Badger enters the battlefield, you gain 3 life.

Dig Deep

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Emry Lurker of the Loch

Emry, Lurker of the Loch

Legendary Creature — Merfolk Wizard (1/2)

This spell costs less to cast for each artifact you control.
When Emry, Lurker of the Loch enters the battlefield, mill four cards.
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Gisa and Geralf

Gisa and Geralf

Legendary Creature — Human Wizard (4/4)

When Gisa and Geralf enters the battlefield, mill four cards.
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Gorging Vulture

Gorging Vulture

Creature — Bird (2/2)

Flying
When Gorging Vulture enters the battlefield, mill four cards. You gain 1 life for each creature card milled this way. (To mill a card, put the top card of your library into your graveyard.)

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Laboratory Brute

Laboratory Brute

Creature — Zombie Horror (3/3)

When Laboratory Brute enters the battlefield, mill four cards.

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Mindwrack Demon

Mindwrack Demon

Creature — Demon (4/5)

Flying, trample
When Mindwrack Demon enters the battlefield, mill four cards.
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Pestilent Cauldron // Restorative Burst

Artifact // Sorcery

, Discard a card: Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
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Renegade Reaper

Renegade Reaper

Creature — Angel Berserker (2/3)

Flying
When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.)

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Song of Blood

Song of Blood

Sorcery

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Syndicate Recruiter

Syndicate Recruiter

Creature — Vampire Rogue (4/5)

Flying
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Whenever Syndicate Recruiter enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand.

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Aven Heartstabber

Aven Heartstabber

Creature — Bird Assassin (1/1)

Flying
As long as there are five or more mana values among cards in your graveyard, Aven Heartstabber gets +2/+2 and has deathtouch.
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Sorcery

Adamant — If at least three black mana was spent to cast this spell, mill four cards.
You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.

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Clone Shell

Clone Shell

Artifact Creature — Shapeshifter (2/2)

Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
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