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Ragemonger (Born of the Gods)

Ragemonger

Born of the Gods — Uncommon

Creature Minotaur Shaman

Ragemonger is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Ragemonger (Born of the Gods)
Price: PaperMTGO

TCGPlayer avg. price:

$0.21

$0.07 $0.21 $40
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Rating:

5.19/10

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Cards like Ragemonger in Standard format:

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Bloodhall Priest

Creature Vampire Cleric (4/4)

Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player.

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Neheb  the Worthy

Neheb, the Worthy

Legendary Creature Minotaur Warrior (2/2)

First strike

Other Minotaurs you control have first strike.

As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.

Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.

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Merciless Javelineer

Merciless Javelineer

Creature Minotaur Warrior (4/2)

, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.

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Weldfast Engineer

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Creature Human Artificer (3/3)

At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn.

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Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.

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Accursed Witch

Accursed Witch

Creature Human Shaman (4/2)

Spells your opponents cast that target Accursed Witch cost less to cast.

When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

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Relentless Dead

Relentless Dead

Creature Zombie (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Relentless Dead dies, you may pay . If you do, return it to its owner's hand.

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Cultivator Drone

Cultivator Drone

Creature Eldrazi Drone (2/3)

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Aether Poisoner

Aether Poisoner

Creature Human Artificer (1/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

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Whenever Aether Poisoner attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

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Bone Picker

Bone Picker

Creature Bird (3/2)

Bone Picker costs less to cast if a creature died this turn.

Flying, deathtouch

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Heart Piercer Manticore

Heart-Piercer Manticore

Creature Manticore (4/3)

When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player.

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Reckless Bushwhacker

Reckless Bushwhacker

Creature Goblin Warrior Ally (2/1)

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Haste

When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.

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Spell Queller

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Creature Spirit (2/3)

Flash

Flying

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Whenever you cast your first spell each turn, reveal the top card of your library. If it's a nonland card with converted mana cost less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand.

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When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with converted mana cost 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.

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Aether Chaser

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Creature Human Artificer (2/1)

First strike

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At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

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Creature Zombie (2/2)

, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery.

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Pitiless Vizier

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Creature Minotaur Cleric (4/2)

Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

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