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Siren of the Silent Song (Born of the Gods)

Siren of the Silent Song

Born of the Gods — Uncommon

Creature Zombie Siren

Siren of the Silent Song is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Siren of the Silent Song (Born of the Gods)
Price: PaperMTGO

TCGPlayer avg. price:

$0.25

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3.95/10

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Cards like Siren of the Silent Song in Standard format:

Shadowstorm Vizier

Shadowstorm Vizier

Creature Human Cleric (1/3)

Flying

Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.

2.5 /10
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Embalmer s Tools

Embalmer's Tools

Artifact

Activated abilities of creature cards in your graveyard cost less to activate.

Tap an untapped Zombie you control: Target player puts the top card of his or her library into his or her graveyard.

4.5 /10
--
Deadeye Brawler

Deadeye Brawler

Creature Human Pirate (2/4)

Deathtouch

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.

6.4 /10
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Contraband Kingpin

Contraband Kingpin

Creature Aetherborn Rogue (1/4)

Lifelink

Whenever an artifact enters the battlefield under your control, scry 1.

4.1 /10
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Hostage Taker

Hostage Taker

Creature Human Pirate (2/3)

When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.

5.5 /10
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Siren Lookout

Siren Lookout

Creature Siren Pirate (1/2)

Flying

When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
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Forerunner of the Coalition

Forerunner of the Coalition

Creature Human Pirate (2/2)

When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle your library and put that card on top of it.

Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.

6.8 /10
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Seekers  Squire

Seekers' Squire

Creature Human Scout (1/2)

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
--
Seer of the Last Tomorrow

Seer of the Last Tomorrow

Creature Naga Cleric (1/4)

, , Discard a card: Target player puts the top three cards of his or her library into his or her graveyard.

6.6 /10
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Twilight Prophet

Twilight Prophet

Creature Vampire Cleric (2/4)

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.

9 /10
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Tomb Robber

Tomb Robber

Creature Human Pirate (1/1)

Menace

, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

6.3 /10
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Dire Fleet Interloper

Dire Fleet Interloper

Creature Human Pirate (2/2)

Menace

When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
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Deadeye Tormentor

Deadeye Tormentor

Creature Human Pirate (2/2)

Raid When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.

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Bloodwater Entity

Bloodwater Entity

Creature Elemental (2/2)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.

6.7 /10
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Emperor s Vanguard

Emperor's Vanguard

Creature Human Scout (4/3)

Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
--
Depala  Pilot Exemplar

Depala, Pilot Exemplar

Legendary Creature Dwarf Pilot (3/3)

Other Dwarves you control get +1/+1.

Each Vehicle you control gets +1/+1 as long as it's a creature.

Whenever Depala, Pilot Exemplar becomes tapped, you may pay . If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.

7.5 /10
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Rashmi  Eternities Crafter

Rashmi, Eternities Crafter

Legendary Creature Elf Druid (2/3)

Whenever you cast your first spell each turn, reveal the top card of your library. If it's a nonland card with converted mana cost less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand.

8.6 /10
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Vizier of the Anointed

Vizier of the Anointed

Creature Human Cleric (2/4)

When Vizier of the Anointed enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle your library.

Whenever you activate an eternalize or embalm ability, draw a card.

7.1 /10
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Emissary of Sunrise

Emissary of Sunrise

Creature Human Cleric (2/1)

First strike

When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
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Jadelight Ranger

Jadelight Ranger

Creature Merfolk Scout (2/1)

When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)

8.5 /10
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