Battle-Mad Ronin
Champions of Kamigawa — common
Creature — Human Samurai
Battle-Mad Ronin rulings:
There are no rulings for Battle-Mad Ronin.
Champions of Kamigawa — common
Creature — Human Samurai
Battle-Mad Ronin rulings:
There are no rulings for Battle-Mad Ronin.
TCGPlayer low price:
Buy now! ▶Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, defending player gets two rad counters.
Creature — Phoenix (3/3)
Flying, haste
Akoum Firebird attacks each combat if able.
Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, return Akoum Firebird from your graveyard to the battlefield.
Snow Creature — Human Scout (3/3)
When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle.
Alpine Guide attacks each combat if able.
When Alpine Guide leaves the battlefield, sacrifice a Mountain.
Creature — Vampire Berserker (3/3)
Anje's Ravager attacks each combat if able.
Whenever Anje's Ravager attacks, discard your hand, then draw three cards.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Spirit (7/4)
Haste
Ashen Monstrosity attacks each combat if able.
Artifact Creature — Juggernaut (7/5)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Barricade Breaker attacks each combat if able.
Creature — Human Berserker (4/4)
Berserkers of Blood Ridge attacks each combat if able.
Sorcery
Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature — Human Shaman (3/3)
When Bloodboil Sorcerer enters the battlefield, you take the initiative.
Crown of Madness — , Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature — Vampire (2/1)
Bloodcrazed Neonate attacks each combat if able.
Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.
Creature — Cyclops (3/3)
Bloodrock Cyclops attacks each combat if able.
Enchantment — Aura
Enchant creature
Enchanted creature attacks each combat if able.
Artifact — Equipment
Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.
Creature — Goblin Artificer (0/0)
As Boomstacker enters the battlefield and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.)
Boomstacker gets +1/+1 for each die in its stack.
Boomstacker attacks each combat if able.
When the stack falls, sacrifice Boomstacker.
Creature — Demon (3/2)
Menace
Goaded creatures your opponents control can't block.
Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature — Dragon (4/4)
Flying, haste
Chaos Dragon attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.
Artifact Creature — Dog Construct (4/4)
Reveal Cogwork Tracker as you draft it and note the player who passed it to you.
Cogwork Tracker attacks each combat if able.
Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each combat if able.
Creature — Bird (3/4)
Flying
Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Enchantment — Aura
Enchant creature you control
Enchanted creature gets +3/+2, has haste, and attacks each combat if able.
: Return Craving of Yeenoghu from your graveyard to the battlefield attached to target creature you control. Craving of Yeenoghu perpetually gains "Enchanted creature gets -1/-1." Activate only as a sorcery.
Creature — Goblin Warrior (1/1)
Crazed Goblin attacks each combat if able.
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