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Devouring Greed (Champions of Kamigawa)

Devouring Greed

Champions of Kamigawa — common

Sorcery — Arcane

Sets Devouring Greed has been printed in:

Devouring Greed (Champions of Kamigawa)

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Cards like Devouring Greed in Champions of Kamigawa:

Devouring Rage

Devouring Rage

Instant — Arcane

As an additional cost to cast this spell, you may sacrifice any number of Spirits.
Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.

2.1 /10
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Cranial Extraction

Cranial Extraction

Sorcery — Arcane

Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.

2 /10
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Struggle for Sanity

Struggle for Sanity

Sorcery

Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.

1.5 /10
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Waking Nightmare

Waking Nightmare

Sorcery — Arcane

Target player discards two cards.

2.6 /10
$0.08
Befoul

Befoul

Sorcery

Destroy target land or nonblack creature. It can't be regenerated.

2.9 /10
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Dance of Shadows

Dance of Shadows

Sorcery — Arcane

Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

2.3 /10
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Joyous Respite

Joyous Respite

Sorcery — Arcane

You gain 1 life for each land you control.

3 /10
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Cut the Tethers

Cut the Tethers

Sorcery

For each Spirit, return it to its owner's hand unless that player pays .

0.1 /10
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Swallowing Plague

Swallowing Plague

Sorcery — Arcane

Swallowing Plague deals X damage to target creature and you gain X life.

4.7 /10
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Distress

Distress

Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card.

4.4 /10
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Feast of Worms

Feast of Worms

Sorcery — Arcane

Destroy target land. If that land was legendary, its controller sacrifices another land.

2.1 /10
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Eerie Procession

Eerie Procession

Sorcery — Arcane

Search your library for an Arcane card, reveal that card, put it into your hand, then shuffle.

3.7 /10
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Gale Force

Gale Force

Sorcery

Gale Force deals 5 damage to each creature with flying.

0.4 /10
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Kodamas Reach

Kodama's Reach

Sorcery — Arcane

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

10 /10
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Petals of Insight

Petals of Insight

Sorcery — Arcane

Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.

3.3 /10
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Stone Rain

Stone Rain

Sorcery

Destroy target land.

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Terashis Cry

Terashi's Cry

Sorcery — Arcane

Tap up to three target creatures.

1.3 /10
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Unearthly Blizzard

Unearthly Blizzard

Sorcery — Arcane

Up to three target creatures can't block this turn.

1.9 /10
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Cleanfall

Cleanfall

Sorcery — Arcane

Destroy all enchantments.

3.5 /10
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Counsel of the Soratami

Counsel of the Soratami

Sorcery

Draw two cards.

4.7 /10
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