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Lantern Lit Graveyard (Champions of Kamigawa)

Lantern-Lit Graveyard

Champions of Kamigawa — Uncommon

Land

Lantern-Lit Graveyard is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Lantern Lit Graveyard (Champions of Kamigawa)
Price: PaperMTGO

TCGPlayer avg. price:

$0.24

$0.07 $0.24 $1.23
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Rating:

5.4/10

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Cards like Lantern-Lit Graveyard in Standard format:

Holdout Settlement

Holdout Settlement

Land

: Add to your mana pool. ( represents colorless mana.)

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

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Spire of Industry

Spire of Industry

Land

: Add to your mana pool.

, Pay 1 life: Add one mana of any color to your mana pool. Activate this ability only if you control an artifact.

9.2 /10
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Ally Encampment

Ally Encampment

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.

, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

7.4 /10
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Corrupted Crossroads

Corrupted Crossroads

Land

: Add to your mana pool. ( represents colorless mana.)

, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.

6.7 /10
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Painted Bluffs

Painted Bluffs

Land Desert

: Add to your mana pool.

, : Add one mana of any color to your mana pool.

0.1 /10
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Aether Hub

Aether Hub

Land

When Aether Hub enters the battlefield, you get (an energy counter).

: Add to your mana pool.

, Pay : Add one mana of any color to your mana pool.

8.7 /10
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Unknown Shores

Unknown Shores

Land

: Add to your mana pool. ( represents colorless mana.)

, : Add one mana of any color to your mana pool.

0.7 /10
$0.15
Crumbling Vestige

Crumbling Vestige

Land

Crumbling Vestige enters the battlefield tapped.

When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool.

: Add to your mana pool. ( represents colorless mana.)

1.2 /10
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Cinder Barrens

Cinder Barrens

Land

Cinder Barrens enters the battlefield tapped.

: Add or to your mana pool.

1.6 /10
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Smoldering Marsh

Smoldering Marsh

Land Swamp Mountain

(: Add or to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

9 /10
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Canyon Slough

Canyon Slough

Land Swamp Mountain

(: Add or to your mana pool.)

Canyon Slough enters the battlefield tapped.

Cycling (, Discard this card: Draw a card.)

9 /10
$2.09
Foreboding Ruins

Foreboding Ruins

Land

As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.

: Add or to your mana pool.

8.9 /10
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Westvale Abbey

Westvale Abbey

Land

: Add to your mana pool.

, , Pay 1 life: Create a 1/1 white and black Human Cleric creature token.

, , Sacrifice five creatures: Transform Westvale Abbey, then untap it.

9.1 /10
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Blighted Steppe

Blighted Steppe

Land

: Add to your mana pool.

, , Sacrifice Blighted Steppe: You gain 2 life for each creature you control.

3.1 /10
$0.18
Blighted Woodland

Blighted Woodland

Land

: Add to your mana pool.

, , Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.

5.5 /10
$0.26
Hissing Quagmire

Hissing Quagmire

Land

Hissing Quagmire enters the battlefield tapped.

: Add or to your mana pool.

: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

9.3 /10
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Cascading Cataracts

Cascading Cataracts

Land

Indestructible

: Add to your mana pool.

, : Add five mana in any combination of colors to your mana pool.

8.3 /10
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Looming Spires

Looming Spires

Land

Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

: Add to your mana pool.

0.1 /10
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Wandering Fumarole

Wandering Fumarole

Land

Wandering Fumarole enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.

9.3 /10
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Sunscorched Desert

Sunscorched Desert

Land Desert

When Sunscorched Desert enters the battlefield, it deals 1 damage to target player.

: Add to your mana pool.

0.1 /10
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