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Matsu Tribe Decoy (Champions of Kamigawa)

Matsu-Tribe Decoy

Champions of Kamigawa — common

Creature — Snake Warrior

Sets Matsu-Tribe Decoy has been printed in:

Matsu Tribe Decoy (Champions of Kamigawa)

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$0.09

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Rating:

2.52/10

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Cards like Matsu-Tribe Decoy in Champions of Kamigawa:

KashiTribe Reaver

Kashi-Tribe Reaver

Creature — Snake Warrior (3/2)

Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
: Regenerate Kashi-Tribe Reaver.

2.9 /10
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Orochi Ranger

Orochi Ranger

Creature — Snake Warrior Ranger (2/1)

Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

2.3 /10
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KashiTribe Warriors

Kashi-Tribe Warriors

Creature — Snake Warrior (2/4)

Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

1.8 /10
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Sosuke Son of Seshiro

Sosuke, Son of Seshiro

Legendary Creature — Snake Warrior (3/4)

Other Snake creatures you control get +1/+0.
Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.

5.7 /10
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Shisato Whispering Hunter

Shisato, Whispering Hunter

Legendary Creature — Snake Warrior (2/2)

At the beginning of your upkeep, sacrifice a Snake.
Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips their next untap step.

4.3 /10
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Rootrunner

Rootrunner

Creature — Spirit (3/3)

, Sacrifice Rootrunner: Put target land on top of its owner's library.
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

1.5 /10
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Soilshaper

Soilshaper

Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.

1.5 /10
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Burr Grafter

Burr Grafter

Creature — Spirit (2/2)

Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

1.6 /10
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Humble Budoka

Humble Budoka

Creature — Human Monk (2/2)

Shroud (This creature can't be the target of spells or abilities.)

0.4 /10
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Kodama of the South Tree

Kodama of the South Tree

Legendary Creature — Spirit (4/4)

Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.

4.8 /10
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SakuraTribe Elder

Sakura-Tribe Elder

Creature — Snake Shaman (1/1)

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

10 /10
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Dosan the Falling Leaf

Dosan the Falling Leaf

Legendary Creature — Human Monk (2/2)

Players can cast spells only during their own turns.

7.7 /10
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DrippingTongue Zubera

Dripping-Tongue Zubera

Creature — Zubera Spirit (1/2)

When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.

2.2 /10
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Kami of the Hunt

Kami of the Hunt

Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.

1.7 /10
$0.10
Sachi Daughter of Seshiro

Sachi, Daughter of Seshiro

Legendary Creature — Snake Shaman (1/3)

Other Snake creatures you control get +0/+1.
Shamans you control have ": Add ."

5.9 /10
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Azusa Lost but Seeking

Azusa, Lost but Seeking

Legendary Creature — Human Monk (1/2)

You may play two additional lands on each of your turns.

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Feral Deceiver

Feral Deceiver

Creature — Spirit (3/2)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn.

0.5 /10
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Order of the Sacred Bell

Order of the Sacred Bell

Creature — Human Monk (4/3)

0.9 /10
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Orochi Sustainer

Orochi Sustainer

Creature — Snake Shaman (1/2)

: Add .

5.6 /10
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Cruel Deceiver

Cruel Deceiver

Creature — Spirit (2/1)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn.

2 /10
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