Serpent Skin
Champions of Kamigawa — common
Enchantment — Aura
Sets Serpent Skin has been printed in:
Champions of Kamigawa — common
Enchantment — Aura
Sets Serpent Skin has been printed in:
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Buy now! ▶Enchantment — Aura
Enchant creature
All creatures able to block enchanted creature do so.
Enchantment
Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +1/+2.
Enchantment — Aura
Enchant creature
Enchanted creature has ": This creature gets +1/+1 until end of turn."
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, sacrifice a creature.
Enchanted creature gets +3/+3 and has trample.
Enchanted creature is a Demon Spirit.
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +2/+2 and attacks each combat if able.
Enchantment — Aura
Enchant creature
, Tap an untapped creature you control: Untap enchanted creature.
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
: Return Cage of Hands to its owner's hand.
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked by Spirits.
: Return Field of Reality to its owner's hand.
Enchantment — Aura
Flash
Enchant creature
When Mystic Restraints enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment — Aura
Flash
Enchant creature
Whenever enchanted creature is dealt damage, its controller loses that much life.
Enchantment
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
Legendary Enchantment — Shrine
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
Enchantment
: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.
Legendary Enchantment — Shrine
At the beginning of your upkeep, you gain 2 life for each Shrine you control.
Legendary Enchantment — Shrine
At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.
Legendary Enchantment — Shrine
At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
Enchantment
Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.
, Remove X theft counters from Night Dealings: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle.
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