Land's Edge
Chronicles — rare
World Enchantment
Sets Land's Edge has been printed in:
Chronicles — rare
World Enchantment
Sets Land's Edge has been printed in:
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Buy now! ▶Enchantment — Aura
Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.
When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.
Creature — Human Cleric (1/1)
: Witch Hunter deals 1 damage to target player or planeswalker.
, : Return target creature an opponent controls to its owner's hand.
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If the player does, return Takklemaggot to the battlefield under your control attached to that creature. If they don't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to that player."
Creature — Human Rogue (1/1)
, : Gain control of target artifact for as long as you control Aladdin.
Creature — Drake (1/2)
Flying
: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.
Creature — Yeti (3/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Protection from white
Enchantment
At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)
Enchantment
When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.
When Dance of Many leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice Dance of Many.
At the beginning of your upkeep, sacrifice Dance of Many unless you pay .
Legendary Creature — Giant (5/5)
Trample
Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player or planeswalker.
Enchantment — Aura
Enchant creature
When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay . If you do, return Puppet Master to its owner's hand.
Creature — Human Soldier Archer (1/2)
: D'Avenant Archer deals 1 damage to target attacking or blocking creature.
Legendary Creature — Insect Wizard (1/2)
Flying
, : Target player draws a card.
Creature — Human Wizard (1/3)
: Cuombajj Witches deals 1 damage to any target and 1 damage to any target of an opponent's choice.
Legendary Creature — Human Artificer (2/2)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
: Counter target activated ability from an artifact source unless that ability's controller pays . (Mana abilities can't be targeted.)
Creature — Zombie (2/3)
At the beginning of your upkeep, The Fallen deals 1 damage to each opponent and planeswalker it has dealt damage to this game.
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