Recall
Chronicles — uncommon
Sorcery
Sets Recall has been printed in:
Chronicles — uncommon
Sorcery
Sets Recall has been printed in:
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You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.
Instant
Choose one —
• Destroy target red permanent.
• Return target Mountain to its owner's hand.
Instant
Attach target Aura attached to a creature or land to another permanent of that type.
Instant
Choose one —
• Destroy target blue permanent.
• Return target Island to its owner's hand.
Instant
Prevent all damage that would be dealt to target creature this turn.
Instant
Cast this spell only during the declare attackers step.
Target creature can't be blocked this turn.
Instant
Storm Seeker deals damage to target player equal to the number of cards in that player's hand.
Instant
Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
Instant
Destroy target artifact. You gain life equal to its mana value.
Artifact
Remove Jeweled Bird from your deck before playing if you're not playing for ante.
: Ante Jeweled Bird. If you do, put all other cards you own from the ante into your graveyard, then draw a card.
Artifact
, : Return target permanent you both own and control to your hand.
Artifact
, Exile Feldon's Cane: Shuffle your graveyard into your library.
Enchantment — Aura
Enchant creature
When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay . If you do, return Puppet Master to its owner's hand.
Enchantment
When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.
When Dance of Many leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice Dance of Many.
At the beginning of your upkeep, sacrifice Dance of Many unless you pay .
Enchantment — Aura
Enchant creature you control
When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon.
Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it.
At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.
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