Sol'kanar the Swamp King
Chronicles — rare
Legendary Creature — Demon
Sol'kanar the Swamp King rulings:
2004-10-04: Will not trigger off itself being cast.
Chronicles — rare
Legendary Creature — Demon
Sol'kanar the Swamp King rulings:
2004-10-04: Will not trigger off itself being cast.
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Whenever a player casts a black spell, you may pay . If you do, you gain 1 life.
Creature — Treefolk Shaman (2/4)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a Goblin spell, you may pay . If you do, you gain 2 life.
Creature — Elemental Shaman (1/1)
Whenever a player casts a black spell, you may pay . If you do, target player loses 1 life.
Creature — Kithkin Cleric (1/1)
Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
Creature — Human Cleric (2/3)
When Auspicious Ancestor dies, you gain 3 life.
Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
Creature — Beast (2/2)
Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.
Artifact
Whenever a player casts a blue spell, you may pay . If you do, you gain 1 life.
Enchantment — Aura Curse
Enchant player
Whenever enchanted player casts a spell, put a spite counter on Curse of Vengeance.
When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance.
Creature — Human Werewolf // Creature — Werewolf (3/3)
Ward—Discard a card.
Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Graveyard Glutton
Ward—Discard a card.
Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Artifact
Whenever a player casts a red spell, you may pay . If you do, you gain 1 life.
Artifact
Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
Artifact
As Jeweled Torque enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay . If you do, you gain 2 life.
Legendary Creature — Human Advisor (2/3)
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
Artifact
Whenever a player casts a black spell, you may pay . If you do, untap target permanent.
Legendary Creature — Cat Warrior (2/3)
Purraj of Urborg has first strike as long as it's attacking.
Whenever a player casts a black spell, you may pay . If you do, put a +1/+1 counter on Purraj of Urborg.
Legendary Creature — Elf Druid (2/4)
At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this way.
Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Creature — Human Warlock (3/2)
Menace
Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
Artifact
As Staff of the Letter Magus enters the battlefield, choose a consonant other than N, R, S, or T.
Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name.
Artifact
Whenever a player casts an artifact spell, you may pay . If you do, you gain 1 life.
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