Advanced card search Random card
Animate Wall (Classic Sixth Edition)

Animate Wall

Classic Sixth Edition — rare

Enchantment — Aura

Animate Wall (Classic Sixth Edition)

TCGPlayer low price:

$0.33

Buy now! ▶

Loading price data
Loading

Rating:

3.12/10

Rate This:

Cards like Animate Wall in Classic Sixth Edition:

Spirit Link

Spirit Link

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.

8.5 /10
$0.34
Burrowing

Burrowing

Enchantment — Aura

Enchant creature
Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

2.7 /10
$0.32
Leshracs Rite

Leshrac's Rite

Enchantment — Aura

Enchant creature
Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)

3.2 /10
$0.15
Light of Day

Light of Day

Enchantment

Black creatures can't attack or block.

3.5 /10
$0.14
Serenity

Serenity

Enchantment

At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.

2.3 /10
$6.36
Serras Blessing

Serra's Blessing

Enchantment

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

6.7 /10
$0.67
Celestial Dawn

Celestial Dawn

Enchantment

Lands you control are Plains.
Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.
You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

5.7 /10
$0.53
Divine Transformation

Divine Transformation

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.

1.6 /10
$0.24
Firebreathing

Firebreathing

Enchantment — Aura

Enchant creature
: Enchanted creature gets +1/+0 until end of turn.

3.7 /10
$0.05
Flight

Flight

Enchantment — Aura

Enchant creature
Enchanted creature has flying.

3.1 /10
$0.18
Heros Resolve

Hero's Resolve

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+5.

3 /10
$0.11
Wild Growth

Wild Growth

Enchantment — Aura

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .

9.9 /10
$0.30
Castle

Castle

Enchantment

Untapped creatures you control get +0/+2.

4.2 /10
$0.22
Circle of Protection Black

Circle of Protection: Black

Enchantment

: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

3.6 /10
$0.22
Circle of Protection Blue

Circle of Protection: Blue

Enchantment

: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

3.2 /10
$0.12
Circle of Protection Green

Circle of Protection: Green

Enchantment

: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

3.5 /10
$0.27
Circle of Protection White

Circle of Protection: White

Enchantment

: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

4.4 /10
$0.16
Dread of Night

Dread of Night

Enchantment

White creatures get -1/-1.

1.8 /10
$0.62
Kismet

Kismet

Enchantment

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

7 /10
$0.65
Warmth

Warmth

Enchantment

Whenever an opponent casts a red spell, you gain 2 life.

1.1 /10
$0.21

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.