Celestial Dawn
Classic Sixth Edition — rare
Enchantment
Sets Celestial Dawn has been printed in:
Classic Sixth Edition — rare
Enchantment
Sets Celestial Dawn has been printed in:
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Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Enchantment
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Enchantment
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
Enchantment
At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
: Pestilence deals 1 damage to each creature and each player.
Enchantment — Aura
Enchant creature
When Abduction enters the battlefield, untap enchanted creature.
You control enchanted creature.
When enchanted creature dies, return that card to the battlefield under its owner's control.
Enchantment
When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.
Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.
Enchantment
Players play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Enchantment
: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
Enchantment
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
Enchantment
Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it.
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