Fallen Angel
Classic Sixth Edition — rare
Creature — Angel
Classic Sixth Edition — rare
Creature — Angel
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Buy now! ▶Creature — Human Cleric Shaman (1/1)
, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.
, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
Creature — Zombie (2/2)
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Creature — Zombie Giant (5/5)
, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate only during your upkeep.
Creature — Human Minion (2/1)
, : Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.
Creature — Human Assassin (1/1)
, : Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.
Creature — Wraith (3/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Eye (3/6)
Non-Eye creatures you control can't attack.
Evil Eye of Orms-by-Gore can't be blocked except by Walls.
Creature — Elemental Spirit (2/3)
: Flame Spirit gets +1/+0 until end of turn.
Creature — Nightmare Horse (0/0)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
Creature — Dragon (4/4)
Flying
: Pearl Dragon gets +0/+1 until end of turn.
Creature — Human (2/2)
When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens.
When Sengir Autocrat leaves the battlefield, exile all Serf tokens.
Creature — Drake (2/2)
Flying
: Spitting Drake gets +1/+0 until end of turn. Activate only once each turn.
Creature — Specter (2/3)
Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.
Creature — Zombie (3/2)
If Gravebane Zombie would die, put Gravebane Zombie on top of its owner's library instead.
Creature — Efreet (2/2)
Flying
: Target creature gains flying until end of turn.
Creature — Spirit (3/2)
: Target creature loses flying until end of turn.
Artifact Creature — Golem (2/3)
: Patagia Golem gains flying until end of turn.
Creature — Skeleton (1/1)
: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Creature — Human Soldier (1/1)
: Target attacking creature gets +1/+1 until end of turn.
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