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Forbidden Crypt (Classic Sixth Edition)

Forbidden Crypt

Classic Sixth Edition — rare

Enchantment

Sets Forbidden Crypt has been printed in:

Forbidden Crypt (Classic Sixth Edition)

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Cards like Forbidden Crypt in Classic Sixth Edition:

Strands of Night

Strands of Night

Enchantment

, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.

6.1 /10
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Greed

Greed

Enchantment

, Pay 2 life: Draw a card.

9.6 /10
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Feast of the Unicorn

Feast of the Unicorn

Enchantment — Aura

Enchant creature
Enchanted creature gets +4/+0.

1.8 /10
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Pestilence

Pestilence

Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
: Pestilence deals 1 damage to each creature and each player.

8.6 /10
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Zurs Weirding

Zur's Weirding

Enchantment

Players play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.

6.2 /10
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Browse

Browse

Enchantment

: Look at the top five cards of your library, put one of them into your hand, and exile the rest.

0.4 /10
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Gravedigger

Gravedigger

Creature — Zombie (2/2)

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

7.5 /10
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Call of the Wild

Call of the Wild

Enchantment

: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

4.1 /10
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Necrosavant

Necrosavant

Creature — Zombie Giant (5/5)

, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate only during your upkeep.

1.9 /10
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Abduction

Abduction

Enchantment — Aura

Enchant creature
When Abduction enters the battlefield, untap enchanted creature.
You control enchanted creature.
When enchanted creature dies, return that card to the battlefield under its owner's control.

4.5 /10
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Leshracs Rite

Leshrac's Rite

Enchantment — Aura

Enchant creature
Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)

3.3 /10
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Light of Day

Light of Day

Enchantment

Black creatures can't attack or block.

3.5 /10
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Rowen

Rowen

Enchantment

Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.

4.6 /10
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Aether Flash

Aether Flash

Enchantment

Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it.

7 /10
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Blight

Blight

Enchantment — Aura

Enchant land
When enchanted land becomes tapped, destroy it.

2.3 /10
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Castle

Castle

Enchantment

Untapped creatures you control get +0/+2.

4.3 /10
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Conquer

Conquer

Enchantment — Aura

Enchant land
You control enchanted land.

1.4 /10
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Divine Transformation

Divine Transformation

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.

1.6 /10
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Dread of Night

Dread of Night

Enchantment

White creatures get -1/-1.

1.8 /10
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Enfeeblement

Enfeeblement

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets -2/-2.

1 /10
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