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Forget (Classic Sixth Edition)

Forget

Classic Sixth Edition — rare

Sorcery

Sets Forget has been printed in:

Forget (Classic Sixth Edition)

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Cards like Forget in Classic Sixth Edition:

Tidal Surge

Tidal Surge

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Tap up to three target creatures without flying.

1.3 /10
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Polymorph

Polymorph

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Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.

8.1 /10
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Juxtapose

Juxtapose

Sorcery

You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.

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Diminishing Returns

Diminishing Returns

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Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.

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Recall

Recall

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Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

5.6 /10
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Dream Cache

Dream Cache

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Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.

7.7 /10
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Prosperity

Prosperity

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Each player draws X cards.

8.8 /10
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Tariff

Tariff

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Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one.

2.5 /10
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Ancestral Memories

Ancestral Memories

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Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.

2.3 /10
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Library of LatNam

Library of Lat-Nam

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An opponent chooses one —
• You draw three cards at the beginning of the next turn's upkeep.
• You search your library for a card, put that card into your hand, then shuffle.

3.4 /10
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Painful Memories

Painful Memories

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Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.

2.1 /10
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Psychic Transfer

Psychic Transfer

Sorcery

If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.

0.1 /10
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Dry Spell

Dry Spell

Sorcery

Dry Spell deals 1 damage to each creature and each player.

2.8 /10
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Fit of Rage

Fit of Rage

Sorcery

Target creature gets +3/+3 and gains first strike until end of turn.

2.4 /10
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Rampant Growth

Rampant Growth

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

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Relearn

Relearn

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Return target instant or sorcery card from your graveyard to your hand.

5.5 /10
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Spitting Earth

Spitting Earth

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Spitting Earth deals damage to target creature equal to the number of Mountains you control.

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Summer Bloom

Summer Bloom

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You may play up to three additional lands this turn.

8.8 /10
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Memory Lapse

Memory Lapse

Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

9.1 /10
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Boomerang

Boomerang

Instant

Return target permanent to its owner's hand.

7.1 /10
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