Hecatomb
Classic Sixth Edition — rare
Enchantment
Sets Hecatomb has been printed in:
Classic Sixth Edition — rare
Enchantment
Sets Hecatomb has been printed in:
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At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
: Pestilence deals 1 damage to each creature and each player.
Enchantment
, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets -2/-2.
Enchantment — Aura
Enchant creature
Enchanted creature gets +4/+0.
Enchantment — Aura
Enchant creature
When Abduction enters the battlefield, untap enchanted creature.
You control enchanted creature.
When enchanted creature dies, return that card to the battlefield under its owner's control.
Enchantment
Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it.
Enchantment — Aura
Enchant land
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
Enchantment
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Creature — Horror (4/4)
When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.
Enchantment
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Enchantment
Lands you control are Plains.
Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.
You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
Creature — Zombie (2/2)
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Enchantment
Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Enchantment
Creatures you control have haste. (They can attack and as soon as they come under your control.)
Enchantment — Aura
Enchant creature
Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)
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