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Moss Diamond (Classic Sixth Edition)

Moss Diamond

Classic Sixth Edition — uncommon

Artifact

Moss Diamond rulings:

There are no rulings for Moss Diamond.

Moss Diamond (Classic Sixth Edition)

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Rating:

9.13/10

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Bala Ged Recovery  Bala Ged Sanctuary

Bala Ged Recovery // Bala Ged Sanctuary

Sorcery // Land

Return target card from your graveyard to your hand.

Bala Ged Sanctuary

Bala Ged Sanctuary enters the battlefield tapped.
: Add .

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Kazandu Mammoth  Kazandu Valley

Kazandu Mammoth // Kazandu Valley

Creature — Elephant // Land (3/3)

Landfall — Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn.

Kazandu Valley

Kazandu Valley enters the battlefield tapped.
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Khalni Ambush  Khalni Territory

Khalni Ambush // Khalni Territory

Instant // Land

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Khalni Territory

Khalni Territory enters the battlefield tapped.
: Add .

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Tangled Florahedron  Tangled Vale

Tangled Florahedron // Tangled Vale

Creature — Elemental // Land (1/1)

: Add .

Tangled Vale

Tangled Vale enters the battlefield tapped.
: Add .

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Turntimber Symbiosis  Turntimber Serpentine Wood

Turntimber Symbiosis // Turntimber, Serpentine Wood

Sorcery // Land

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.

Turntimber, Serpentine Wood

As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
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Vastwood Fortification  Vastwood Thicket

Vastwood Fortification // Vastwood Thicket

Instant // Land

Put a +1/+1 counter on target creature.

Vastwood Thicket

Vastwood Thicket enters the battlefield tapped.
: Add .

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Argoth Sanctum of Nature

Argoth, Sanctum of Nature

Land

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
: Add .
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
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Castle Garenbrig

Castle Garenbrig

Land

Castle Garenbrig enters the battlefield tapped unless you control a Forest.
: Add .
, : Add six . Spend this mana only to cast creature spells or activate abilities of creatures.

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Desert of the Indomitable

Desert of the Indomitable

Land — Desert

Desert of the Indomitable enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)

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Fertile Thicket

Fertile Thicket

Land

Fertile Thicket enters the battlefield tapped.
When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.
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Gate to Manorborn

Gate to Manorborn

Land — Forest Gate

Gate to Manorborn enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .

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Gingerbread Cabin

Gingerbread Cabin

Land — Forest

(: Add .)
Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests.
When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

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Havenwood Battleground

Havenwood Battleground

Land

Havenwood Battleground enters the battlefield tapped.
: Add .
, Sacrifice Havenwood Battleground: Add .

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Hickory Woodlot

Hickory Woodlot

Land

Hickory Woodlot enters the battlefield tapped with two depletion counters on it.
, Remove a depletion counter from Hickory Woodlot: Add . If there are no depletion counters on Hickory Woodlot, sacrifice it.

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Hidden Nursery

Hidden Nursery

Land — Cave

Hidden Nursery enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

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Hollow Trees

Hollow Trees

Land

Hollow Trees enters the battlefield tapped.
You may choose not to untap Hollow Trees during your untap step.
At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.
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Jungle Basin

Jungle Basin

Land

Jungle Basin enters the battlefield tapped.
When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.
: Add .

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Khalni Garden

Khalni Garden

Land

Khalni Garden enters the battlefield tapped.
When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token.
: Add .

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Lair of the Hydra

Lair of the Hydra

Land

If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.
: Add .
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Llanowar Reborn

Llanowar Reborn

Land

Llanowar Reborn enters the battlefield tapped.
: Add .
Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

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